[英]Button won't change value in tkinter
I am attempting to make Tic Tac Toe using TKinter in Python.我正在尝试在 Python 中使用 TKinter 制作井字游戏。 I wanted to make a function where it changes the button value and its respective position in my other 2D array based on its
__str__()
attribute that I found in its directory.我想制作一个 function ,它根据我在其目录中找到的
__str__()
属性在我的另一个二维数组中更改按钮值及其各自的 position。 Here is my function:这是我的 function:
def changed_based_on_id(self,btn):
if btn.__str__() == '.!button' and btn['text'] == '':
self.ld['text'] = 'X' if self.p1turn else 'O'
self.board[0][0] = 'X' if self.p1turn else 'O'
self.turn()
elif btn.__str__() == '.!button2' and btn['text'] == '':
self.tc['text'] = 'X' if self.p1turn else 'O'
self.board[0][1] = 'X' if self.p1turn else 'O'
self.turn()
elif btn.__str__() == '.!button3' and btn['text'] == '':
self.rd['text'] = 'X' if self.p1turn else 'O'
self.board[0][2] = 'X' if self.p1turn else 'O'
self.turn()
elif btn.__str__() == '.!button4' and btn['text'] == '':
self.cl['text'] == 'X' if self.p1turn else 'O'
self.board[1][0] = 'X' if self.p1turn else 'O'
self.turn()
elif btn.__str__() == '.!button5' and btn['text'] == '':
self.c['text'] == 'X' if self.p1turn else 'O'
self.board[1][1] = 'X' if self.p1turn else 'O'
self.turn()
elif btn.__str__() == '.!button6' and btn['text'] == '':
self.cr['text'] == 'X' if self.p1turn else 'O'
self.board[1][2] = 'X' if self.p1turn else 'O'
self.turn()
elif btn.__str__() == '.!button7' and btn['text'] == '':
self.bld['text'] == 'X' if self.p1turn else 'O'
self.board[2][0] = 'X' if self.p1turn else 'O'
self.turn()
elif btn.__str__() == '.!button8' and btn['text'] == '':
self.bc['text'] == 'X' if self.p1turn else 'O'
self.board[2][1] = 'X' if self.p1turn else 'O'
self.turn()
elif btn.__str__() == '.!button9' and btn['text'] == '':
self.brd['text'] == 'X' if self.p1turn else 'O'
self.board[2][2] = 'X' if self.p1turn else 'O'
self.turn()
print(self.board)
else:
pass
When I try to press a button other than the first three, the value on the button does not change, but the 2D array position does.当我尝试按下前三个以外的按钮时,按钮上的值不会改变,但二维数组 position 会改变。 Have I done something wrong?
我做错了什么吗? I can't seem to find it.
我似乎找不到它。
Thanks in advance!提前致谢!
I found in the documentation a function called config()
which you can apply.我在文档中找到了一个名为
config()
的 function,您可以应用它。 It worked for me!它对我有用!
For the buttons other than the first 3, you used ==
in:对于前 3 个以外的按钮,您使用
==
在:
self.cl['text'] == 'X' if self.p1turn else 'O'
It should be =
instead:它应该是
=
:
self.cl['text'] = 'X' if self.p1turn else 'O'
Note that using variable's internal name is not a good design.请注意,使用变量的内部名称不是一个好的设计。 Better use a 2D list (like
self.board
) to store the buttons and use row
and col
to access them.最好使用 2D 列表(如
self.board
)来存储按钮并使用row
和col
来访问它们。
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