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unity Assets\\script\\Produce.cs(10,20): 错误 CS1002: ; 预期分辨率

[英]unity Assets\script\Produce.cs(10,20): error CS1002: ; expected resolution

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NewBehaviourScript : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        trigger Square.AddComponent<Trigger>();
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    public void newObject(string Square) 
    {
        GameObject Instance = Instantiate (Square, new Vector3(0, 0, 0), Quaternion.identity) as GameObject;
        Instance.name = Square;
    }
}

Assets\\script\\Produce.cs(10,24): error CS1002: ; Assets\\script\\Produce.cs(10,24): 错误 CS1002: ; expected Assets\\script\\Produce.cs(10,23): error CS1003: Syntax error, ',' expected预期 Assets\\script\\Produce.cs(10,23): 错误 CS1003: 语法错误, ',' 预期

I get this error What is the workaround?我收到此错误 解决方法是什么?

You have to define trigger and square and then assign the gameObject from editor (drag & drop).您必须定义triggersquare ,然后从编辑器(拖放)分配游戏对象。

[SerializeField] private GameObject square = null;

var trigger = square.AddComponent<Trigger>();

Also remove function Update() if you are not using it.如果您不使用它,也删除函数Update()

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