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为什么 Rust 的 Add trait 拥有所有权?

[英]why does Rust's Add trait take ownership?

I am writing a toy BigInt class, and while I was implementing the Add trait , I noticed that the it takes ownership of both sides.我正在写一个玩具 BigInt class,当我实现Add trait时,我注意到它拥有双方的所有权。 What problem is that trying to solve, as opposed to borrowing them by reference?试图解决什么问题,而不是通过引用借用它们? Since I am using a Vec as the underlying data structure, I cannot implement Copy , and that makes it somewhat cumbersome to use.由于我使用Vec作为底层数据结构,我无法实现Copy ,这使得使用起来有些麻烦。

An example of a (minor) inconvenience that it causes:它导致的(轻微)不便的示例:

let i = BigInt::new();
//  - move occurs because `i` has type `BigInt`, which does not implement the `Copy` trait
let j = i + 16u32;
//      --------- `i` moved due to usage in operator
let k = i + 32u32;
//      ^ value used here after move

Again, I know I can just use .clone() , but I am curious about in which ways this is helping the programmer.同样,我知道我可以只使用.clone() ,但我很好奇这在哪些方面帮助了程序员。

An example of why it's important to be able to take ownership is so that String + &str can append to the existing string, instead of cloning it first.为什么能够取得所有权很重要的一个例子是String + &str可以 append 到现有字符串,而不是先克隆它。

You can always implement Add for references and .clone ing inside of them.您始终可以在其中实现Add for references 和.clone

struct A;

impl std::ops::Add for A {
    // normal impl
}

impl<'a> std::ops::Add for &'a A {
    // clone and delegate
}


fn main() {
    A + A; // This still compiles
    &A + &A; // This now compiles
    &A + A; A + &A; // These won't compile, but you can add those impls too, if you'd like

}

However, you should probably only do this for Copy types, to avoid the users being surprised by hidden allocations.但是,您可能应该只对Copy类型执行此操作,以避免用户对隐藏的分配感到惊讶。

For Copy types you'll likely need 4 impls to be able to add both values to references and references to values, as follows:对于Copy类型,您可能需要 4 个 impl 才能将值添加到引用和对值的引用,如下所示:

impl std::ops::Add<T> for T;
impl<'a> std::ops::Add<T> for &'a T;
impl<'a> std::ops::Add<&'a T> for T;
impl<'a, 'b> std::ops::Add<&'a T> for &'b T; // Not sure if two lifetimes are needed here, but shouldn't hurt

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