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不能使用来自 gamedig oneembed 的变量

[英]cant use variables from gamedig onembed

im working on a status bot but can't use variables from the game state in my embed, its not showing when im try to put it on the description我正在使用状态机器人,但无法在我的嵌入中使用游戏状态中的变量,当我尝试将其放在描述中时它没有显示

here it's my code I edited the code这是我的代码 我编辑了代码

The whole code is like this整个代码是这样的


const Discord = require("discord.js");
const yaml = require("js-yaml");
const Gamedig = require('gamedig');
const supportbot = yaml.load(
  fs.readFileSync("./Configs/supportbot.yml", "utf8")
);
const cmdconfig = yaml.load(fs.readFileSync("./Configs/commands.yml", "utf8"));

const Command = require("../Structures/Command.js");
const { timeStamp } = require("console");
var request = require('request');


const jugadores = state.players.length;


setInterval(() => {
  // query your game server
  Gamedig.query({
    type: 'minecraft',
    host: 'mc.latinplay.net',
    port: '25565'
  })
  .then((updatedState) => {
    state = updatedState;
  });
}, 6000); 



let state = null;


module.exports = new Command({
  name: cmdconfig.EstadoCommand,
  description: cmdconfig.EstadoCommandDesc,


  async run(interaction) {



      const LatinEstado = new Discord.MessageEmbed() 
    .setColor('RANDOM') ```
    .setDescription("Users:", jugadores) 

The state variable has to be declared before you use it.必须在使用state变量之前声明它。 The jugadores variable cannot be const if you want it to change.如果你想改变jugadores变量,它不能是const

let state = null;

let jugadores = 0;

setInterval(() => {
  // query your game server
  Gamedig.query({
    type: 'minecraft',
    host: 'mc.latinplay.net',
    port: '25565'
  })
  .then((updatedState) => {
    state = updatedState;
    jugadores = state.players.length;
  });
}, 6000);

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