[英]How to access values in kivy python classes from different screens?
I have the following basic python file that consumes a number and returns the number * 10.我有以下基本的 python 文件,它使用一个数字并返回数字 * 10。
class SomeOperation:
def __init__(self, input_num=100):
self.input_num = input_num
def do_something(self):
print(self.input_num * 10)
return self.input_num * 10
if __name__ == '__main__':
q = SomeOperation()
q.do_something()
I would like to call this script in the PlaySetUp
screen of the below app.我想在以下应用程序的
PlaySetUp
屏幕中调用此脚本。 Here a slider will determine input_num
and also have a play button that will take me to the PlayScreen
of the app.这里的 slider 将确定
input_num
并且还有一个播放按钮,可以将我带到应用程序的PlayScreen
。
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.label import Label
from kivy.uix.slider import Slider
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.screenmanager import ScreenManager, Screen
from someoperation import SomeOperation
class WindowManager(ScreenManager):
def __init__(self, **kwargs):
super(WindowManager, self).__init__(**kwargs)
class MainWindow(Screen):
def __init__(self, **kwargs):
super(MainWindow, self).__init__(**kwargs)
class PlaySetUp(Screen):
def __init__(self, *args, **kwargs):
super(PlaySetUp, self).__init__(*args, **kwargs)
class PlayScreen(Screen, SomeOperation):
def __init__(self, *args, **kwargs):
super(PlayScreen, self).__init__(*args, **kwargs)
class NumberSelection(BoxLayout):
def __init__(self, *args, **kwargs):
super(NumberSelection, self).__init__(*args, **kwargs)
self.orientation = 'vertical'
self.input_num = 10
self.input_num_value = Label(text='10')
self.add_widget(self.input_num_value)
self.number_slider = Slider(min=10, max=100, step=10)
self.number_slider.bind(value = self.on_value)
self.add_widget(self.number_slider)
def on_value(self, widget, value):
self.input_num = value
self.input_num_value.text = str(value)
kv = Builder.load_file('sample.kv')
class SomeApp(App):
def __init__(self, **kwargs):
super(SomeApp, self).__init__(**kwargs)
def build(self):
return kv
The kv file: .kv 文件:
WindowManager:
MainWindow:
PlaySetUp:
PlayScreen:
id: play_screen
<MainWindow>:
name: "main"
BoxLayout:
orientation: "vertical"
Button:
text: "Play"
on_release:
app.root.current = "play_set_up"
root.manager.transition.direction = "left"
<PlaySetUp>:
name: "play_set_up"
BoxLayout:
orientation: "vertical"
NumberSelection:
Button:
text: "Go!"
on_release:
app.root.current = "play_screen"
root.manager.transition.direction = "left"
Button:
text: "Back!"
on_release:
app.root.current = "main"
root.manager.transition.direction = "right"
<PlayScreen>:
name: "play_screen"
BoxLayout:
orientation: "vertical"
Label:
text: #TODO: show the output of SomeOperation
Button:
text: "Run"
on_release: #TODO: re-run SomeOperation with same set up as in the PlaySetUp screen
Button:
text: "Back!"
on_release:
app.root.current = "play_set_up"
root.manager.transition.direction = "right"
I would like to run the SomeOperation
script automatically in the PlayScreen
plus re-run it every time I press the Run
button.我想在
PlayScreen
中自动运行SomeOperation
脚本,并且每次按下Run
按钮时都重新运行它。 The result should always be the same unless I press the back
button and change the slider value in the PlaySetUp
screen.结果应该总是相同的,除非我按下
back
按钮并在PlaySetUp
屏幕中更改 slider 值。
Thanks in advance!提前致谢!
Figured out that you can set variable names in the build function of the App.发现可以在App的build function中设置变量名。
class SomeApp(App):
def __init__(self, **kwargs):
super(SomeApp, self).__init__(**kwargs)
def build(self):
self.my_int = None
return kv
then the function for the slider can set the value with:然后 slider 的 function 可以设置值:
def on_value(self, widget, value):
self.input_num = value
self.input_num_value.text = str(value)
App.get_running_app().my_int = value
This way all other functions can subsequently call this new value这样所有其他函数都可以随后调用这个新值
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