[英]Can a class with all private members be a POD class?
I've heard before that POD types cannot have private data -- but according to the C++0x draft I have the requirement is looser (emphasis mine):我之前听说 POD 类型不能有私有数据——但根据 C++0x 草案,我的要求更宽松(强调我的):
has the same access control (Clause 11) for all non-static data members对所有非静态数据成员具有相同的访问控制(第 11 条)
which seems to suggest that private data is okay so long as it's all private.这似乎表明私人数据是可以的,只要它都是私人的。 I don't have a copy of C++03 though to check...我没有 C++03 的副本来检查...
Would then, WindowsApi::Uuid
be a POD class?那么, WindowsApi::Uuid
会是一个 POD 类吗?
namespace WindowsApi
{
class Uuid
{
union
{
::UUID asUuid; //Win32's UUID struct
unsigned __int64 asInt64s[2];
unsigned __int32 asInt32s[4];
};
public:
Uuid() {}
Uuid(::UUID sourceStructure) : asUuid(sourceStructure) {}
operator ::UUID() { return asUuid; }
};
}
I've heard before that POD types cannot have private data我之前听说 POD 类型不能有私有数据
In C++03 POD types cannot have private data (see AndreyT's answer).在 C++03 中,POD 类型不能有私有数据(参见 AndreyT 的回答)。
However the definition of POD has been changed in C++0x (See 9/10
).然而 POD 的定义在 C++0x 中已经改变(见9/10
)。
A POD struct is a class that is both a trivial class and a standard-layout class , and has no non-static data members of type non-POD struct, non-POD union (or array of such types). POD 结构是一个既是普通类又是标准布局类的类,并且没有非 POD 结构、非 POD 联合(或此类类型的数组)类型的非静态数据成员。
... ... ……A POD class is a class that is either a POD struct or a POD union. POD 类是一个既可以是 POD 结构体也可以是 POD 联合体的类。
That means这意味着
struct demo
{
private:
int a, b;
};
is POD in C++0x because demo
is both trivial and standard layout .是 C++0x 中的 POD,因为demo
既简单又标准布局。
The definition of Standard layout is in section 9/7
标准布局的定义在第9/7
节
A standard-layout class is a class that:标准布局类是这样一个类:
- has no non-static data members of type non-standard-layout class (or array of such types) or reference,没有非标准布局类(或此类类型的数组)或引用类型的非静态数据成员,
- has no virtual functions (10.3) and no virtual base classes (10.1),没有虚函数(10.3)和虚基类(10.1),
- has the same access control (Clause 11) for all non-static data members ,对所有非静态数据成员具有相同的访问控制(第 11 条) ,
- has no non-standard-layout base classes,没有非标准布局的基类,
- either has no non-static data members in the most-derived class and at most one base class with non-static data members, or has no base classes with non-static data members, and要么在最派生的类中没有非静态数据成员,并且最多有一个具有非静态数据成员的基类,要么没有具有非静态数据成员的基类,并且
- has no base classes of the same type as the first non-static data member.11没有与第一个非静态数据成员相同类型的基类。 11
. .
Would then, WindowsApi::Uuid be a POD class?那么,WindowsApi::Uuid 会是一个 POD 类吗?
Nopes!不! WindowsApi::Uuid
is neither POD in C++03 nor in C++0x. WindowsApi::Uuid
在 C++03 和 C++0x 中都不是 POD。 A trivial class is a class that has a trivial default constructor (12.1) and is trivially copyable.平凡类是具有平凡默认构造函数(12.1) 且可简单复制的类。 WindowsApi::Uuid
has a non trivial default constructor. WindowsApi::Uuid
有一个重要的默认构造函数。
So this rule got relaxed in C++0x then?那么这个规则在 C++0x 中放松了吗?
Yes!是的! (Considering Clause 11) (考虑到第 11 条)
Also check out the FAQ entry on Aggregates and PODs另请查看有关聚合和 POD的常见问题解答条目
C++03 still does not allow non-static private or protected data in POD classes. C++03 仍然不允许在 POD 类中使用非静态私有或受保护的数据。 This requirement is specified in the definition of aggregate该要求在聚集体的定义中指定
An aggregate is an array or a class (clause 9) with no user-declared constructors (12.1), no private or protected non-static data members (clause 11) , no base classes (clause 10), and no virtual functions (10.3).聚合是一个数组或类(第 9 条),没有用户声明的构造函数(12.1),没有私有或受保护的非静态数据成员(第 11 条) ,没有基类(第 10 条),也没有虚函数(10.3) )。
and POD class must be an aggregate first.并且 POD 类必须首先是一个聚合。
According to my n3225 C++0x draft, WindowsApi::Uuid
is a POD class.根据我的 n3225 C++0x 草案, WindowsApi::Uuid
是一个 POD 类。
From page 219: A POD struct is a class that is both a trivial class and a standard-layout class, and has no non-static data members of type non-POD struct, non-POD union (or array of such types).从第 219 页:POD 结构是一个既是普通类又是标准布局类的类,并且没有非 POD 结构、非 POD 联合(或此类类型的数组)类型的非静态数据成员。
A trivial class is a class that has a trivial default constructor and is trivially copyable:平凡类是具有平凡默认构造函数并且可简单复制的类:
A trivially copyable class is a class that:一个普通的可复制类是这样一个类:
A standard-layout class is a class that:标准布局类是这样一个类:
Since WindowsApi
doesn't violate any of these constraints, it will be a valid POD class under C++0x.由于WindowsApi
不违反任何这些约束,因此它将是 C++0x 下的有效 POD 类。 As AndreyT mentions, this is a more generous wording than C++03.正如 AndreyT 所提到的,这是一个比 C++03 更慷慨的措辞。
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