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android 纹理点精灵是否适用于软件渲染器?

[英]Do android textured point sprites work on software renderer?

I can successfully render non textured point sprites on both the emulator and multiple devices (2.1/2.2) but when I add textured code nothing is displayed on software rendered devices (or emulator) but fine on hardware accelerated devices.我可以在模拟器和多个设备(2.1/2.2)上成功渲染非纹理点精灵,但是当我添加纹理代码时,软件渲染设备(或模拟器)上没有显示任何内容,但在硬件加速设备上却很好。 Is this a limitation of the software renderer or should I be able to have textured point sprites if I can get point sprites at all?这是软件渲染器的限制,还是如果我可以得到点精灵,我应该能够有纹理点精灵吗?

Thanks谢谢

Ok, the emulator does not support the GL_OES_point_sprite extension.好的,模拟器不支持 GL_OES_point_sprite 扩展。

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