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C#提升事件

[英]C# raising events

I've been working a lot with C# recently, and I've noticed that most code that raises events in my company's code is done like this: 我最近一直在使用C#工作,我注意到在我公司的代码中引发事件的大多数代码都是这样完成的:

EventHandler handler = Initialized;

if (handler != null)
{
    handler(this, new EventArgs());
}

I really don't understand why, instead, you can't do just do that: 我真的不明白为什么相反,你不能这样做:

if (Initialized != null)
{
    Initialized(this, new EventArgs());
}

EDIT: 编辑:

Some food for thought, I tried doing a few tests on this: 有些值得深思,我试着对此做一些测试:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            Test t = new Test(true);

            while(true)
            {
                t.Ev += new EventHandler(t_Ev);
                t.Ev -= new EventHandler(t_Ev);
            }
        }

        static void t_Ev(object sender, EventArgs e)
        {
        }
    }

    public class Test
    {
        private readonly bool m_safe;

        public Test(bool safe)
        {
            m_safe = safe;

            Thread t = new Thread(Go);
           t.Start();
        }

        private void Go()
        {
            while (true)
            {
                if(m_safe)
                {
                    RaiseSafe();
                }
                else
                {
                    RaiseUnsafe();
                }
            }
        }

        public event EventHandler Ev;

        public void RaiseUnsafe()
        {
            if(Ev != null)
            {
                Ev(this, EventArgs.Empty);
            }
        }

        public void RaiseSafe()
        {
            EventHandler del = Ev;

            if (del != null)
            {
                del(this, EventArgs.Empty);
            }
        }
    }
}

The Unsafe version makes the program crash. 不安全版本会导致程序崩溃。

The first version is an attempt to make the event thread-safe . 第一个版本是尝试使事件成为线程安全的

See C# Events and Thread Safety 请参阅C#事件和线程安全

Actually, as said in the discussion, it doesn't make the event thread safe. 实际上,正如在讨论中所说,它不会使事件线程安全。 Thus I would use the second version that is shorter instead. 因此我会使用更短的第二个版本。

EDIT: event thread-safety is really hard to implement. 编辑:事件线程安全真的很难实现。 Look at what it might look ... If you're not actually dealing with multiple threads that register/unregister events, you shouldn't waste time with thread-safety. 看看它的外观 ......如果你实际上并没有处理多个注册/取消注册事件的线程,你就不应该浪费时间来保证线程安全。

The second version is not thread-safe. 第二个版本不是线程安全的。

if (Initialized != null)
{
    Initialized(this, new EventArgs());
}

If the last handler unsubscribes after the if (Initialized != null) then you will end up with null ref exception. 如果最后一个处理程序在if (Initialized != null)之后取消订阅,那么最终会出现null ref异常。

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