[英]How to add trail path for moving sprite in andengine
I'm working on a game copter ( http://i1-games.softpedia-static.com/screenshots/Copter_1.jpg ). 我正在开发一款游戏直升机( http://i1-games.softpedia-static.com/screenshots/Copter_1.jpg )。 When you touch the screen, you go upwards otherwise you'll go downwards.
当您触摸屏幕时,您会向上移动,否则您将向下移动。 So you are changing the position of the sprite.
所以你正在改变精灵的位置。
Now I want a trailpath for my sprite, does anybody who has an idea how to do it? 现在我想要一个我的精灵的路径,是否有人知道如何做到这一点? Here is an example of how it should look like:
以下是它应该如何显示的示例:
Tips for on the center line are good enough. 中心线上的提示足够好。 If you have an idea how to do the gradient, let me know!
如果你知道如何做渐变,请告诉我!
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