I am trying to programatically create some text fields. They appear at the bottom of the screen and when selected the keyboard covers them. I need to move the view up when the textfield is selected.
Here is my code for the View:
Header:
@interface MESLoginViewController : UIViewController <PFLogInViewControllerDelegate, UITextFieldDelegate> {
IBOutlet UITextField *usernameField;
}
Imp View file:
// Create sub view for Logo
UIView *logoView =[[UIView alloc] initWithFrame:CGRectMake(0,0,320,280)];
[logoView setBackgroundColor:[UIColor blueColor]];
logoView.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
// Create sub view for fields
UIView *fieldView = [[UIView alloc] initWithFrame:CGRectMake(0, logoView.bounds.size.height, 320, 200)];
[fieldView setBackgroundColor:[UIColor greenColor]];
fieldView.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleTopMargin;
// Setting up the text fields
// Username field
usernameField = [[UITextField alloc] initWithFrame:CGRectMake(10, 20, 300, 40)];
usernameField.borderStyle = UITextBorderStyleRoundedRect;
usernameField.textColor = [UIColor blackColor];
usernameField.font = [UIFont systemFontOfSize:17.0];
usernameField.placeholder = @"Username";
usernameField.backgroundColor = [UIColor whiteColor];
usernameField.autocorrectionType = UITextAutocorrectionTypeNo;
usernameField.keyboardType = UIKeyboardTypeDefault;
usernameField.returnKeyType = UIReturnKeySearch;
usernameField.clearButtonMode = UITextFieldViewModeWhileEditing;
usernameField.delegate = self;
// Password field
UITextField *passwordField = [[UITextField alloc] initWithFrame:CGRectMake(10, (usernameField.bounds.size.height + 30), 300, 40)];
passwordField.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleTopMargin;
passwordField.borderStyle = UITextBorderStyleRoundedRect;
passwordField.textColor = [UIColor blackColor];
passwordField.font = [UIFont systemFontOfSize:17.0];
passwordField.placeholder = @"Password";
passwordField.backgroundColor = [UIColor whiteColor];
passwordField.autocorrectionType = UITextAutocorrectionTypeNo;
passwordField.keyboardType = UIKeyboardTypeDefault;
passwordField.returnKeyType = UIReturnKeySearch;
passwordField.clearButtonMode = UITextFieldViewModeWhileEditing;
passwordField.delegate = self;
// Add fields/button to fieldView
[fieldView addSubview:usernameField];
[fieldView addSubview:passwordField];
// Add subviews to main view
[self.view addSubview:logoView];
[self.view addSubview:fieldView];
I have added this method for moving the view but cannot correctly work out the last part:
- (void)textFieldDidBeginEditing:(UITextField *)textField{
NSLog(@"textFieldDidBeginEditing");
//If we begin editing on the text field we need to move it up to make sure we can still
//see it when the keyboard is visible.
//I am adding an animation to make this look better
[UIView beginAnimations:@"Animate Text Field Up" context:nil];
[UIView setAnimationDuration:.3];
[UIView setAnimationBeginsFromCurrentState:YES];
usernameField.frame = CGRectMake(usernameField.frame.origin.x,
-200,
usernameField.frame.size.width,
usernameField.frame.size.height);
[UIView commitAnimations];
}
What I am actually looking for is to completely shift the view, or possible change it to a scrollable area above. Although I do implement another method after touch to endEditing.
It seems if I move one field I would have to complete code to move all... How can I just move the view (complete view)?
Also what is needed for the view to return to normal state in the method textFieldDidEndEditing|textFieldShouldEndEditing?
You are accessing a local variable usernameField
in a method my friend. That is the compiler error.
If my understanding is correct - you actually want to shift the "fieldView" - because the two UITextFields are Subviews of this view.
The reason you're throwing that error is because the variable isn't accessible in that method - you need to declare an instance variable in your header file.
When you animate after the keyboard becomes selected - animate the entire view instead.
First declare the UIView variable to make it accessible:
@interface MESLoginViewController : UIViewController <PFLogInViewControllerDelegate, UITextFieldDelegate>
{
IBOutlet UITextField *usernameField;
UIView *fieldView;
}
Then create this view in your implementation
// Create sub view for Logo
UIView *logoView =[[UIView alloc] initWithFrame:CGRectMake(0,0,320,280)];
[logoView setBackgroundColor:[UIColor blueColor]];
logoView.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
// Create sub view for fields
fieldView = [[UIView alloc] initWithFrame:CGRectMake(0, logoView.bounds.size.height, 320, 200)];
[fieldView setBackgroundColor:[UIColor greenColor]];
fieldView.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleTopMargin;
// Setting up the text fields
// Username field
usernameField = [[UITextField alloc] initWithFrame:CGRectMake(10, 20, 300, 40)];
usernameField.borderStyle = UITextBorderStyleRoundedRect;
usernameField.textColor = [UIColor blackColor];
usernameField.font = [UIFont systemFontOfSize:17.0];
usernameField.placeholder = @"Username";
usernameField.backgroundColor = [UIColor whiteColor];
usernameField.autocorrectionType = UITextAutocorrectionTypeNo;
usernameField.keyboardType = UIKeyboardTypeDefault;
usernameField.returnKeyType = UIReturnKeySearch;
usernameField.clearButtonMode = UITextFieldViewModeWhileEditing;
usernameField.delegate = self;
// Password field
UITextField *passwordField = [[UITextField alloc] initWithFrame:CGRectMake(10, (usernameField.bounds.size.height + 30), 300, 40)];
passwordField.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleTopMargin;
passwordField.borderStyle = UITextBorderStyleRoundedRect;
passwordField.textColor = [UIColor blackColor];
passwordField.font = [UIFont systemFontOfSize:17.0];
passwordField.placeholder = @"Password";
passwordField.backgroundColor = [UIColor whiteColor];
passwordField.autocorrectionType = UITextAutocorrectionTypeNo;
passwordField.keyboardType = UIKeyboardTypeDefault;
passwordField.returnKeyType = UIReturnKeySearch;
passwordField.clearButtonMode = UITextFieldViewModeWhileEditing;
passwordField.delegate = self;
// Add fields/button to fieldView
[fieldView addSubview:usernameField];
[fieldView addSubview:passwordField];
// Add subviews to main view
[self.view addSubview:logoView];
[self.view addSubview:fieldView];
Then animate the fieldView instead:
- (void)textFieldDidBeginEditing:(UITextField *)textField{
NSLog(@"textFieldDidBeginEditing");
//If we begin editing on the text field we need to move it up to make sure we can still
//see it when the keyboard is visible.
//I am adding an animation to make this look better
[UIView beginAnimations:@"Animate Text Field Up" context:nil];
[UIView setAnimationDuration:.3];
[UIView setAnimationBeginsFromCurrentState:YES];
fieldView.frame = CGRectMake(fieldView.frame.origin.x,
-200,
fieldView.frame.size.width,
fieldView.frame.size.height);
[UIView commitAnimations];
}
As all the text fields are subviews of fieldView - they will animate with it. That should sort it!
Simply use the following code in your .h and .m files it works fine for me.
-------.h-----
CGFloat animatedDistance;
--------.m----------
static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
CGRect textFieldRect =
[self.view.window convertRect:textField.bounds fromView:textField];
CGRect viewRect =
[self.view.window convertRect:self.view.bounds fromView:self.view];
CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator =
midline - viewRect.origin.y
- MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator =
(MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION)
* viewRect.size.height;
CGFloat heightFraction = numerator / denominator;
if (heightFraction < 0.0)
{
heightFraction = 0.0;
}
else if (heightFraction > 1.0)
{
heightFraction = 1.0;
}
UIInterfaceOrientation orientation =
[[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait ||
orientation == UIInterfaceOrientationPortraitUpsideDown)
{
animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
}
else
{
//animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
}
CGRect viewFrame = self.view.frame;
viewFrame.origin.y -= animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
- (void)textFieldDidEndEditing:(UITextField *)textField
{
CGRect viewFrame = self.view.frame;
viewFrame.origin.y += animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
- (BOOL)textFieldShouldReturn:(UITextField *)textField
{
[textField resignFirstResponder];
return YES;
}
- (IBAction) textFieldReturn:(id)textField
{
[textField resignFirstResponder];
}
I've got the solution here
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