I am building an image resize/crop, and I'd like to show a live preview after they've edited it in a modal (bootstrap). This should work, I believe, but I just get 0 in console.log. This requires feeding the width and the height of the original image into another script (which I'll do after, just need them in console.log/a variable for now)
function doProfilePictureChangeEdit(e) {
var files = document.getElementById('fileupload').files[0];
var reader = new FileReader();
reader.onload = (function(theFile) {
document.getElementById('imgresizepreview').src = theFile.target.result;
document.getElementById('profilepicturepreview').src = theFile.target.result;
}
);
reader.readAsDataURL(files);
var imagepreview = document.getElementById('imgresizepreview');
console.log(imagepreview.offsetWidth);
$('img#imgresizepreview').imgAreaSelect({
handles: true,
enable: true,
aspectRatio: "1:1",
onSelectEnd: preview
});
$('#resizeprofilepicturemodal').modal('show');
};
You have to wait for the image to load. Try handling the element inside .onload
.
I've also simplified the process of setting the source of the two elements to how you should be doing it (with jQuery).
reader.onload = (function(theFile) {
var image = new Image();
image.src = theFile.target.result;
image.onload = function() {
// access image size here
console.log(this.width);
$('#imgresizepreview, #profilepicturepreview').attr('src', this.src);
};
});
For me the solution of Austin didn't work, so I present the one worked for me:
var reader = new FileReader;
reader.onload = function() {
var image = new Image();
image.src = reader.result;
image.onload = function() {
alert(image.width);
};
};
reader.readAsDataURL(this.files[0]);
And if you find that assignment image.src = reader.result;
takes place after image.onload a bit wired, I think so too.
Here's an answer inspired by Austin Brunkhorst with a callback for ascertaining image size in case you want to reuse the function elsewhere in your code.
fileControl
is assumed to be a jQuery element.
function didUploadImage(fileControl) {
// Render image if file exists.
var domFileControl = fileControl[0];
if (domFileControl.files && domFileControl.files[0]) {
// Get first file.
var firstFile = domFileControl.files[0];
// Create reader.
var reader = new FileReader();
// Notify parent when image read.
reader.onload = function(e) {
// Get image URL.
var imageURL = reader.result;
// Get image size for image.
getImageSize(imageURL, function(imageWidth, imageHeight) {
// Do stuff here.
});
};
// Read image from hard disk.
reader.readAsDataURL(firstFile);
// Print status.
console.log("Uploaded image: " + firstFile.name);
}
}
function getImageSize(imageURL, callback) {
// Create image object to ascertain dimensions.
var image = new Image();
// Get image data when loaded.
image.onload = function() {
// No callback? Show error.
if (!callback) {
console.log("Error getting image size: no callback. Image URL: " + imageURL);
// Yes, invoke callback with image size.
} else {
callback(this.naturalWidth, this.naturalHeight);
}
}
// Load image.
image.src = imageURL;
}
fileChangeEventHeader(fileInput) { const oFReader = new FileReader(); oFReader.readAsDataURL(fileInput.target.files[0]); oFReader.onload = (event: any) => { var image = new Image(); image.src = event.target.result; image.onload = function () { console.log(`width : ${image.width} px`, `height: ${image.height} px`); }; }; }
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/angular.js/1.7.5/angular.min.js"></script> <input type="file" name="profile_img" accept="image/*" (change)="fileChangeEventHeader($event)" class="input-file">
this is the way I have for AngularJS
fileReader.readAsDataUrl($scope.file, $scope).then(function(result) { var image = new Image(); image.src = result; image.onload = function() { console.log(this.width); }; $scope.imageSrc = result; //all I wanted was to find the width and height });
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