I'm looking to start the timer in the code below at a specific time and cannot find a way of instantiating dispatch_time_t
with the time I want. I'm particularly not sure how to get mach_absolute_time
to initialize the delay.
I saw some answers on how to initialize dispatch_time_t after a certain delay:
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, delayInSeconds * NSEC_PER_SEC);
Which is not what I need.
Here's what I want to do:
dispatch_time_t
with that time This way I want my timer to start firing predictably at every second + 20 milliseconds and repeat at predictable times. How can I accomplish that?
Here's my current dispatch timer code
backgroundQueue = dispatch_queue_create("com.eeg.bgqueue", DISPATCH_QUEUE_SERIAL);
synchronizeTimer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, backgroundQueue);
//I want to specify when the timer will fire
dispatch_source_set_timer(synchronizeTimer, DISPATCH_TIME_NOW, NSEC_PER_MSEC * updateIntervalms/2.0, NSEC_PER_MSEC * 0);
dispatch_source_set_event_handler(synchronizeTimer, ^
{
// do your processing here
[activeConnection sendNetworkPacketThreadSafe:[circularArray objectAtIndex:lastArrayIndex]];
});
It sounds like you want a wallclock-based timer and not a mach_absolute_time
-based timer.
See the manpage for dispatch_walltime(3)
, that takes a struct timespec
base time that you can configure with your requirements based on the result of gettimeofday(2)
.
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