I was wondering if it was possible to obtain a sprite x and y coordinates during a transition.to animationin using Corona SDK in lua? If so, how would I go about getting it?
Just check it with enterFrame
listener in Runtime or use a timer
that triggers continously.
Timer method:
local function checkPos_withTimer()
print(yourObject.x)
print(yourObject.y)
end
timer.performWithDelay(1,withTimer,-1)
use enterFrame check:
local function checkin_frames()
print(yourObject.x)
print(yourObject.y)
end
Runtime:addEventListener("enterFrame",checkin_frames)
Keep coding......... :)
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