I have used isosurface
function as follows:
isosurface(data);
grid on; axis equal;
colormap copper;
alpha(0.1);
hold on;
How do I make the object rotate on its own?
I'm thinking about two possible solutions:
First, you could redraw the surface a number of times, each time incrementing by a small angle the position. Something like:
for i=1:length_of_animation
[theta,phi,r] = cart2sph(x,y,z);
[x,y,z] = sph2cart(theta+small_angle, phi, r);
delete(h);
h = isosurface(x,y,z)
end
Second, you could move the camera around the plot using the campos
function. see mathworks details . This will not make the surface rotate, but will make the view point rotate. Playing with the camera could be a little tricky tho.
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