I finished creating my game using Flash Builder 4.7 and Adobe Air 3.8 (Gaming SDK 1.2) on Mac OS X 10.7.5
-- I exported my game for Android and game.apk file was generated, and I sent to Google Play (online now without problems) ...
-- I generated the certificate and provision of distribution. I exported the game to iOS and game.ipa file was generated. I downloaded the latest 2.8 Application Loader But when I try to send my game via the "Open Package" in the Application Loader, my game.ipa is not evaluated for selection.
-- What can I be doing wrong?
您是否已在iTunes Connect中设置该应用程序并将其标记为“准备上传二进制文件”?
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