I'm trying to set up a route for a Nancy POST, where I wish to submit an object in Json format, and use this to trigger an event in the Unity runtime - what I thought should be fairly standard stuff.
I thought that by following the example in NancyFX : Deserialize JSON I would be able to bind the body of the request to an object and then use that elsewhere, however I am actually getting this rather mysterious error:
Error CS1061: Type 'server.RESTServer' does not contain a definition for 'Bind' and no extension method 'Bind' of type 'server.RESTServer' could be found (are you missing a using directive or an assembly reference?) (CS1061) (server)
This is the relevent section from the offending source:
using Nancy;
namespace server
{
public class RESTServer : Nancy.NancyModule, RESTInterface
{
public class LevelInfo
{
public string index;
}
public RESTServer ()
{
Delete ["/current/level"] = _ =>
{
UnloadLevel();
return HttpStatusCode.OK;
};
Get ["/current/level"] = _ => Level;
Post ["/current/level"] = _ =>
{
LevelInfo body = this.Bind<LevelInfo>(); //This is the offending line
// snip rest of implementation
}
}
}
}
My Mono/Monodevelop version info is on pastebin here , and the Assembly Browser shows this, also linked on pastebin, for Nancy.
I don't generally do much .net development so I'm sure it's something really simple, but I've already lost an afternoon trying to resolve this issue... Any help would be much appreciated.
Bind<>
is extension method in Nancy.ModelBinding
namespace.
You need using Nancy.ModelBinding;
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