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C# raise event when property changes in foreign class

I want to check if property changed in a class which isn't mine and doesn't implement INotifyPropertyChanged. This class is a part of an API and I want to raise event when Name property changes.

class SomethingChanged : INotifyPropertyChanged
{
    Something sth;
    string Name { get; set; }
    public SomethingChanged(Something Sth)
    {
        sth = Sth;
        Name = sth.Name;
        //do something to allow raise PropertyChangedEvent when sth.Name changes
    }

    public event PropertyChangedEventHandler PropertyChanged;
    protected void OnPropertyChanged(string propertyName)
    {
        if (PropertyChanged != null)
            PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
    }
}

I want to use it in WPF by the way (treeView). Is there any way to do that?

Or am I out of luck if that class (Something in example above) doesn't implement INotifyPropertyChanged?

Unfortunately due to your constrains your only option is poling to see if the data has changed.

sealed class SomethingChanged : INotifyPropertyChanged, IDisposable
{
    private Something sth;
    private string _oldName;
    private System.Timers.Timer _timer;

    public string Name { get { return sth.Name; }

    public SomethingChanged(Something Sth, double polingInterval)
    {
        sth = Sth;
        _oldName = Name;
        _timer = new System.Timers.Timer();
        _timer.AutoReset = false;
        _timer.Interval = polingInterval;
        _timer.Elapsed += timer_Elapsed;
        _timer.Start();
    }

    private void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
    {
        if(_oldName != Name)
        {
           OnPropertyChanged("Name");
           _oldName = Name;
        }

        //because we did _timer.AutoReset = false; we need to manually restart the timer.
        _timer.Start();
    }

    public event PropertyChangedEventHandler PropertyChanged;
    private void OnPropertyChanged(string propertyName)
    {
        var tmp = PropertyChanged; //Adding the temp variable prevents a NullRefrenceException in multithreaded environments.
        if (tmp != null)
            tmp(this, new PropertyChangedEventArgs(propertyName));
    }

    public void Dispose()
    {
        if(_timer != null)
        {
            _timer.Stop();
            _timer.Dispose();
        }
    }
}

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