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Phonegap 3 (apache cordova) error with getpicture (Cannot read property 'PictureSourceType' and DATA_URL

I'm newbie in developing web applications with apache 3.3.0 cordova. take days trying to start the camera and use the plugin filetransfer but always gives me the same error.

if I use my application with phonegap 2.9 everything works perfectly,

STEPS I followed to create my project with 3.3.0 cordova

I used command line to create a Hello app installing the necessary plugins such as the camera or filetransfer.

I added permissions in the manifest i plugins in config.xml.

This can not be the problem. Would greatly appreciate help. I'm working with Eclipse and developing on Android 4.4.2.

Index.html

    <!DOCTYPE html>
<html>
  <head>
    <title>Capture Photo</title>

    <script type="text/javascript" charset="utf-8" src="cordova.js"></script>
    <script type="text/javascript" charset="utf-8" src="js/index.js"></script>
    <script type="text/javascript" charset="utf-8">

    var pictureSource;   // picture source
    var destinationType; // sets the format of returned value

    // Wait for device API libraries to load
    //
    document.addEventListener("deviceready",onDeviceReady,false);

    // device APIs are available
    //
    function onDeviceReady() {
        pictureSource=navigator.camera.PictureSourceType;
        destinationType=navigator.camera.DestinationType;
    }

    // Called when a photo is successfully retrieved
    //
    function onPhotoDataSuccess(imageData) {
      // Uncomment to view the base64-encoded image data
      // console.log(imageData);

      // Get image handle
      //
      var smallImage = document.getElementById('smallImage');

      // Unhide image elements
      //
      smallImage.style.display = 'block';

      // Show the captured photo
      // The inline CSS rules are used to resize the image
      //
      smallImage.src = "data:image/jpeg;base64," + imageData;
    }

    // Called when a photo is successfully retrieved
    //
    function onPhotoURISuccess(imageURI) {
      // Uncomment to view the image file URI
      // console.log(imageURI);

      // Get image handle
      //
      var largeImage = document.getElementById('largeImage');

      // Unhide image elements
      //
      largeImage.style.display = 'block';

      // Show the captured photo
      // The inline CSS rules are used to resize the image
      //
      largeImage.src = imageURI;
    }

    // A button will call this function
    //
    function capturePhoto() {
      // Take picture using device camera and retrieve image as base64-encoded string
      navigator.camera.getPicture(onPhotoDataSuccess, onFail, { quality: 50,
        destinationType: destinationType.DATA_URL });
    }

    // A button will call this function
    //
    function capturePhotoEdit() {
      // Take picture using device camera, allow edit, and retrieve image as base64-encoded string
      navigator.camera.getPicture(onPhotoDataSuccess, onFail, { quality: 20, allowEdit: true,
        destinationType: destinationType.DATA_URL });
    }

    // A button will call this function
    //
    function getPhoto(source) {
      // Retrieve image file location from specified source
      navigator.camera.getPicture(onPhotoURISuccess, onFail, { quality: 50,
        destinationType: destinationType.FILE_URI,
        sourceType: source });
    }

    // Called if something bad happens.
    //
    function onFail(message) {
      alert('Failed because: ' + message);
    }

    </script>
  </head>
  <body>
    <button onclick="capturePhoto();">Capture Photo</button> <br>
    <button onclick="capturePhotoEdit();">Capture Editable Photo</button> <br>
    <button onclick="getPhoto(pictureSource.PHOTOLIBRARY);">From Photo Library</button><br>
    <button onclick="getPhoto(pictureSource.SAVEDPHOTOALBUM);">From Photo Album</button><br>
    <img style="display:none;width:60px;height:60px;" id="smallImage" src="" />
    <img style="display:none;" id="largeImage" src="" />
  </body>
</html>

Manifest

    <?xml version='1.0' encoding='utf-8'?>
<manifest android:hardwareAccelerated="true" android:versionCode="1" android:versionName="0.0.1" android:windowSoftInputMode="adjustPan" package="com.example.hello" xmlns:android="http://schemas.android.com/apk/res/android">
    <supports-screens android:anyDensity="true" android:largeScreens="true" android:normalScreens="true" android:resizeable="true" android:smallScreens="true" android:xlargeScreens="true" />
    <uses-permission android:name="android.permission.INTERNET" />
    <application android:debuggable="true" android:hardwareAccelerated="true" android:icon="@drawable/icon" android:label="@string/app_name">
        <activity android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale" android:label="@string/app_name" android:name="helloclimbing" android:theme="@android:style/Theme.Black.NoTitleBar">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>
    <uses-sdk android:minSdkVersion="10" android:targetSdkVersion="19" />
    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
    <uses-permission android:name="android.permission.RECORD_AUDIO" />
    <uses-permission android:name="android.permission.RECORD_VIDEO" />
        <uses-permission android:name="android.permission.CAMERA" />
    <uses-feature android:name="android.hardware.camera" />
    <uses-feature android:name="android.hardware.camera.autofocus" />
</manifest>

Config.xml

    <?xml version='1.0' encoding='utf-8'?>
<widget id="com.example.hello" version="0.0.1" xmlns="http://www.w3.org/ns/widgets" xmlns:cdv="http://cordova.apache.org/ns/1.0">
    <name>Hello Cordova</name>
    <preference name="loglevel" value="DEBUG" />
    <feature name="App">
        <param name="android-package" value="org.apache.cordova.App" />
    </feature>
    <name>helloclimbing</name>
    <description>
        A sample Apache Cordova application that responds to the deviceready event.
    </description>
    <author email="dev@cordova.apache.org" href="http://cordova.io">
        Apache Cordova Team
    </author>
    <content src="index.html" />
    <access origin="*" />
    <feature name="Device">
        <param name="android-package" value="org.apache.cordova.device.Device" />
    </feature>
    <feature name="NetworkStatus">
        <param name="android-package" value="org.apache.cordova.networkinformation.NetworkManager" />
    </feature>
    <feature name="Camera">
        <param name="android-package" value="org.apache.cordova.camera.CameraLauncher" />
    </feature>
    <feature name="File">
        <param name="android-package" value="org.apache.cordova.file.FileUtils" />
    </feature>
    <feature name="Capture">
        <param name="android-package" value="org.apache.cordova.mediacapture.Capture" />
    </feature>
    <feature name="FileTransfer">
        <param name="android-package" value="org.apache.cordova.filetransfer.FileTransfer" />
    </feature>
    <feature name="InAppBrowser">
        <param name="android-package" value="org.apache.cordova.inappbrowser.InAppBrowser" />
    </feature>
    <feature name="http://api.phonegap.com/1.0/device" />
<feature name="http://api.phonegap.com/1.0/camera"/>
<feature name="http://api.phonegap.com/1.0/file"/>
<feature name="http://api.phonegap.com/1.0/media"/>
<feature name="http://api.phonegap.com/1.0/network"/>
</widget>

You don't have to manually edit AndroidManifest.xml or config.xml to install a plugin. See my answer at https://stackoverflow.com/a/20813323/529323

I've tried your code and the "Get picture" function works. Just install the plugins in the proper way.

Try to install all required phone gap plugins using command line

cordova plugin add org.apache.cordova.network-information
cordova plugin add org.apache.cordova.media
cordova plugin add org.apache.cordova.camera

It worked with me!

The Problem, from what I gather, is the CPU. Any device running 4.4.2 with an ARM CPU wont run the app made with Cordova. If it uses any other, it does. That's why for some it works and for others it doesn't.

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