NSString *strFromInt = [NSString stringWithFormat:@"%d",score];
NSString *strFromInt2 = [NSString stringWithFormat:@"%ld",(long)highscore];
CGContextRef gc = UIGraphicsGetCurrentContext();
CGContextSetRGBFillColor(gc, 0, 0, 0, 1);
UIFont *uif = [UIFont systemFontOfSize:32];
NSString *combind = [NSString stringWithFormat:@"%@%@%@%@", str, strFromInt, str2, strFromInt2];
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
CGContextRotateCTM(context, -(M_PI/2));
CGContextRestoreGState(context);
[combind drawAtPoint:CGPointMake(100, 100) withAttributes:@{NSFontAttributeName:uif}];
My code works for printing out the highscore, but my current app is landscape instead of portrait so the text is showing up at a 90 degree angle. Is there any way to fix this (without switching to label as that would require a lot of changing)?
Have you tried using CGContextGetTextMatrix()
to see what the current text matrix looks like? The text matrix gets concatenated to the current transformation matrix. Perhaps it has a value in it that you don't want?
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.