I've just started learn JavaScript and wanted to try something.
How can I make JavaScript function work on other function? Like, I want when you click on a div, other div will have background-color:yellow;
(or x.style.backgroundColor="yellow";
in JS), like this:
<div onclick="yellow">Click me to paint the other div in yellow</div>
<div id="painted">I should be painted yellow if you click the above div!</div>
In C-language I know it can be possible if you call recursion so I tried use it though I don't know.
Of course it didn't succeed but there's a jsbin if you want to look.
Q: How can I paint a div in yellow background with other div function using JavaScript?
Thanks in advance.
You will have to attach the function with parenthesis like fillYellow()
,
<div onclick="fillYellow()">Click me to paint the other div in yellow</div>
<div id="painted">I should be painted yellow if you click the above div!</div>
<script>
function fillYellow(){
document.getElementById('painted').style.background = "yellow";
}
</script>
Inside this function get the painted
div by it's id and apply background color for this div.
You should have document.getElementById("backgroundChange");
instead of getElementById("backgroundChange");
and it will work :)
As your question was "How can I make JavaScript function work on other function?" I started to think maybe you're really talking about doing something event-driven.
Therefore, why not consider this (slightly more advanced) solution
<div>
, you fire a custom "paint" event at every <div>
.
<div>
s. <div>
node
sees a "paint" event e
, it applies e.style
to node.style
The code would look like this
function paintEvent(style) { // function make a custom event
var ev = new Event('paint');
ev.style = style;
return ev;
}
function applyPaint(node, style) { // function to style a node
var key;
for (key in style) { // loop over object
node.style[key] = style[key];
}
}
function paintHandler(e) { // function to fire when you see a "paint" event
applyPaint(this, e.style);
}
function clickHandler(e) { // function to fire when you see a "click" event
var divs = document.getElementsByTagName('div'),
i,
paint = paintEvent({'background-color': 'yellow'});
this.dispatchEvent(paintEvent({'background-color': 'red'}));
for (i = 0; i < divs.length; ++i) { // loop over array-like
if (divs[i] !== this)
divs[i].dispatchEvent(paint);
}
}
window.addEventListener('load', function () { // when the Window has loaded
var divs = document.getElementsByTagName('div'),
i;
for (i = 0; i < divs.length; ++i) { // loop over array-like
divs[i].addEventListener('click', clickHandler); // attach the handlers
divs[i].addEventListener('paint', paintHandler);
}
});
Your yellow event handler should look up the div with the id "painted" and then add a class to it which will give it yellow text.
This is one way ( a simple one) but where are a number of other similar ways to accomplish this.
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