I want to create a sequence of numbers where each number is the sum of all the numbers gone before it plus a random number.
I tried to do it like this:
let random = new System.Random()
let addRandom =
seq{let rec stepRandom acc =
let step = random.Next(0,10)
yield! acc+step //-----wont accept this
stepRandom (acc+step)
stepRandom 0 }
The problem is it won't accept the yield inside a recursive function.
I can see a solution with a mutable value for the accumulation, but how could this problem be solved in an idiomatic way?
How about a different approach, using the lovely unfold
function:
let random = new System.Random()
let r() = random.Next(0, 10)
let s = Seq.unfold (fun acc -> Some(acc, acc+r())) (r())
Unfold creates a sequence from an initial state (in this case the first random number - second argument) and a generator function (first argument) that takes the previous state and produces (1) a new state (in this case the sum of the previous state plus the random) and (2) a new element in the sequence (the previous state).
If you align the sequence expression with the inner function, then it becomes a natural recursive function definition. Additionally, going by your description, you want to yield the accumulator (or the new sum), not the new random int.
let random = new System.Random()
let addRandom =
let rec stepRandom acc = seq{
let step = random.Next(0,10)
yield acc
yield! stepRandom (acc + step) }
stepRandom 0
Another option is to use Seq.initInfinite with Seq.scan :
let rand = System.Random()
let s = Seq.initInfinite (fun _ -> rand.Next(0, 10))
|> Seq.scan (+) 0
|> Seq.skip 1
seq { let rand = System.Random()
while true do
yield rand.Next(0, 10) }
|> Seq.scan (+) 0
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