I've just changed my population method to use a plist and it's caused a crash upon attempting to add or delete a cell. Scrolling the table also causes a crash. I am not using IB and this is all created programmatically. Searching questions results in no answers or IB related solutions. What I have for code is
//****************** Set Table Data
NSString *filePath = [[NSBundle mainBundle] pathForResource:@"stuff" ofType:@"plist"];
NSMutableDictionary *dict = [[NSMutableDictionary alloc] initWithContentsOfFile:filePath];
devices = [NSMutableArray arrayWithArray:[dict objectForKey:@"Devices"]];
//****************** Customize Number of Rows in Table
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
int count = [devices count];
if(self.editing) count++;
return count;
}
//****************** Customize the Cells
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:[NSString stringWithFormat:@"Cell %i",indexPath.section]];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:[NSString stringWithFormat:@"Cell %i",indexPath.section]] autorelease];
}
switch(indexPath.section){
case 0:{ cell.textLabel.text = [devices objectAtIndex: indexPath.row];} break;
default: break;
}
return cell;
}
This is what I have deemed relevant code since everything was fine until I populated from a plist.
More code has been requested
//***************** Allow Editing of Cells
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
[devices removeObjectAtIndex:indexPath.row];
[myTable reloadData];
}
//****************** Add New Cell If ok button is pressed
- (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
UITextField * newDevice = [alertView textFieldAtIndex:0];
NSLog(@"newDevice - %@",newDevice.text);
if (alertView.tag == 1 && buttonIndex == 1){
[devices addObject: newDevice.text];
[myTable reloadData];
UPDATE
Commenting out my data loading solves the crash leading me to believe I've incorrectly invoked the way to load data. Of course I'll look into this and appreciate a bigger brain throwing in his two cents in the mean time.
Change switch
to
switch(indexPath.section){
case 0:{
if ([devices count] > indexPath.row) {
cell.textLabel.text = [devices objectAtIndex: indexPath.row];
}
} break;
default: break;
}
Fixed. It seems my array was being auto released instantly and a manual retain then release fixed my problem
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