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What's the meaning of interface{}?

I'm new to interfaces and trying to do SOAP request by github

I don't understand the meaning of

Msg interface{}

in this code:

type Envelope struct {
    Body `xml:"soap:"`
}

type Body struct {
    Msg interface{}
}

I've observed the same syntax in

fmt.Println

but don't understand what's being achieved by

interface{}

You can refer to the article " How to use interfaces in Go " (based on " Russ Cox's description of interfaces "):

What is an interface?

An interface is two things:

  • it is a set of methods,
  • but it is also a type

The interface{} type, the empty interface is the interface that has no methods.

Since there is no implements keyword, all types implement at least zero methods, and satisfying an interface is done automatically, all types satisfy the empty interface .
That means that if you write a function that takes an interface{} value as a parameter, you can supply that function with any value .

(That is what Msg represents in your question: any value)

func DoSomething(v interface{}) {
   // ...
}

Here's where it gets confusing:

inside of the DoSomething function, what is v 's type?

Beginner gophers are led to believe that “ v is of any type”, but that is wrong.
v is not of any type; it is of interface{} type .

When passing a value into the DoSomething function, the Go runtime will perform a type conversion (if necessary), and convert the value to an interface{} value .
All values have exactly one type at runtime, and v 's one static type is interface{} .

An interface value is constructed of two words of data :

  • one word is used to point to a method table for the value's underlying type,
  • and the other word is used to point to the actual data being held by that value.

Addendum: This is were Russ's article is quite complete regarding an interface structure:

type Stringer interface {
    String() string
}

Interface values are represented as a two-word pair giving a pointer to information about the type stored in the interface and a pointer to the associated data.
Assigning b to an interface value of type Stringer sets both words of the interface value.

http://research.swtch.com/gointer2.png

The first word in the interface value points at what I call an interface table or itable (pronounced i-table; in the runtime sources, the C implementation name is Itab).
The itable begins with some metadata about the types involved and then becomes a list of function pointers.
Note that the itable corresponds to the interface type, not the dynamic type .
In terms of our example, the itable for Stringer holding type Binary lists the methods used to satisfy Stringer, which is just String : Binary's other methods ( Get ) make no appearance in the itable .

The second word in the interface value points at the actual data , in this case a copy of b .
The assignment var s Stringer = b makes a copy of b rather than point at b for the same reason that var c uint64 = b makes a copy: if b later changes, s and c are supposed to have the original value, not the new one.
Values stored in interfaces might be arbitrarily large, but only one word is dedicated to holding the value in the interface structure, so the assignment allocates a chunk of memory on the heap and records the pointer in the one-word slot.

interface{} means you can put value of any type, including your own custom type. All types in Go satisfy an empty interface ( interface{} is an empty interface).
In your example, Msg field can have value of any type.

Example:

package main

import (
    "fmt"
)

type Body struct {
    Msg interface{}
}

func main() {
    b := Body{}
    b.Msg = "5"
    fmt.Printf("%#v %T \n", b.Msg, b.Msg) // Output: "5" string
    b.Msg = 5

    fmt.Printf("%#v %T", b.Msg, b.Msg) //Output:  5 int
}

Go Playground

It's called the empty interface and is implemented by all types, which means you can put anything in the Msg field.

Example :

body := Body{3}
fmt.Printf("%#v\n", body) // -> main.Body{Msg:3}

body = Body{"anything"}
fmt.Printf("%#v\n", body) // -> main.Body{Msg:"anything"}

body = Body{body}
fmt.Printf("%#v\n", body) // -> main.Body{Msg:main.Body{Msg:"anything"}}

This is the logical extension of the fact that a type implements an interface as soon as it has all methods of the interface.

There are already good answers here. Let me add my own too for others who want to understand it intuitively:


Interface

Here's an interface with one method:

type Runner interface {
    Run()
}

So any type that has a Run() method satisfies the Runner interface:

type Program struct {
    /* fields */
}

func (p Program) Run() {
    /* running */
}

func (p Program) Stop() {
    /* stopping */
}
  • Although the Program type has also a Stop method, it still satisfies the Runner interface because all that is needed is to have all of the methods of an interface to satisfy it.

  • So, it has a Run method and it satisfies the Runner interface.


Empty Interface

Here's a named empty interface without any methods:

type Empty interface {
    /* it has no methods */
}

So any type satisfies this interface. Because, no method is needed to satisfy this interface. For example:

// Because, Empty interface has no methods, following types satisfy the Empty interface
var a Empty

a = 5
a = 6.5
a = "hello"

But, does the Program type above satisfy it? Yes:

a = Program{} // ok

interface{} is equal to the Empty interface above.

var b interface{}

// true: a == b

b = a
b = 9
b = "bye"

As you see, there's nothing mysterious about it but it's very easy to abuse. Stay away from it as much as you can.


https://play.golang.org/p/A-vwTddWJ7G

From the Golang Specifications :

An interface type specifies a method set called its interface. A variable of interface type can store a value of any type with a method set that is any superset of the interface. Such a type is said to implement the interface. The value of an uninitialized variable of interface type is nil.

A type implements any interface comprising any subset of its methods and may therefore implement several distinct interfaces. For instance, all types implement the empty interface:

interface{}

The concepts to graps are:

  1. Everything has a Type . You can define a new type, let's call it T. Let's say now our Type T has 3 methods: A , B , C .
  2. The set of methods specified for a type is called the " interface type ". Let's call it in our example: T_interface. Is equal to T_interface = (A, B, C)
  3. You can create an "interface type" by defining the signature of the methods. MyInterface = (A, )
  4. When you specify a variable of type , "interface type", you can assign to it only types which have an interface that is a superset of your interface. That means that all the methods contained in MyInterface have to be contained inside T_interface

You can deduce that all the "interface types" of all the types are a superset of the empty interface.

An example that extends the excellent answer by @VonC and the comment by @NickCraig-Wood. interface{} can point to anything and you need a cast/type assertion to use it.

package main

import (
    . "fmt"
    "strconv"
)

var c = cat("Fish")
var d = dog("Bone")

func main() {
    var i interface{} = c
    switch i.(type) {
    case cat:
        c.Eat() // Fish
    }

    i = d
    switch i.(type) {
    case dog:
        d.Eat() // Bone
    }

    i = "4.3"
    Printf("%T %v\n", i, i) // string 4.3
    s, _ := i.(string)      // type assertion
    f, _ := strconv.ParseFloat(s, 64)
    n := int(f)             // type conversion
    Printf("%T %v\n", n, n) // int 4
}

type cat string
type dog string
func (c cat) Eat() { Println(c) }
func (d dog) Eat() { Println(d) }

i is a variable of an empty interface with a value cat("Fish") . It is legal to create a method value from a value of interface type. See https://golang.org/ref/spec#Interface_types .

A type switch confirms i interface type is cat("Fish") . See https://golang.org/doc/effective_go.html#type_switch . i is then reassigned to dog("Bone") . A type switch confirms that i interface's type has changed to dog("Bone") .

You can also ask the compiler to check that the type T implements the interface I by attempting an assignment: var _ I = T{} . See https://golang.org/doc/faq#guarantee_satisfies_interface and https://stackoverflow.com/a/60663003/12817546 .

All types implement the empty interface interface{} . See https://talks.golang.org/2012/goforc.slide#44 and https://golang.org/ref/spec#Interface_types . In this example, i is reassigned, this time to a string "4.3". i is then assigned to a new string variable s with i.(string) before s is converted to a float64 type f using strconv . Finally f is converted to n an int type equal to 4. See What is the difference between type conversion and type assertion?

Go's built-in maps and slices, plus the ability to use the empty interface to construct containers (with explicit unboxing) mean in many cases it is possible to write code that does what generics would enable, if less smoothly. See https://golang.org/doc/faq#generics .

接口是一种类似结构的类型,但不包含任何实现,它是对象和结构类型之间的契约,以满足通用功能或作用于不同类型结构对象的通用功能,例如在下面的代码中 PrintDetails 是一个通用功能以工程师、经理、高级主管的身份处理不同类型的结构,请找到示例代码接口示例https://play.golang.org/p/QnAqEYGiiF7

  • A method can bind to any type (int, string, pointer, and so on) in GO

  • Interface is a way of declear what method one type should have, as long as A type has implement those methods, this can be assigned to this interface.

  • Interface{} just has no declear of method , so it can accept any type

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