I am trying to rotate a UIView
, maybe i am doing something very stupid, but i can't seems to rotate that simple view :
menuPointer=[[UIView alloc] initWithFrame:CGRectMake(k*width, height, 50, 50)];
menuPointer.transform=CGAffineTransformMakeRotation(M_PI/2);
menuPointer.backgroundColor=upperView.backgroundColor;
[upperView addSubview:menuPointer];
What happens is that i see a rect
, at the right size, but not rotated . Do i need to import something like Quartz
?
Try something like this?
menuPointer.transform = CGAffineTransformMakeRotation(DegreesToRadians(90));
#define DegreesToRadians(x) ((x) * M_PI / 180.0)
Found here: Link!
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