I am using Easeljs on my website. I tried to load the image on a bitmap object from CreateJS.bitmap. Since i am not using the full size image, if i scaled the bitmap, will it downsample the original image accordingly.
There is no down-sampling of the actual image, but the pixels that are laid down on the Canvas would be effectively down-sampled.
To actually down-sample the source image, you could scale an EaselJS Bitmap, then retrieve the canvas as an image using stage.toDataUrl()
. This returns an image that could be used elsewhere.
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