I am developing an app with JQM and then using build.phonegap.com, i am building the app.
I have a feature to download the audio file from the server and then play it in the app.
it is working perfectly in android.
I tried all possibilities to make it work.
can some one help on this.
here is my complete file handling code
fileSystem.root.getDirectory("auidofiles", {
create : true,
exclusive : false
}, function(dirEntry) {
dirEntry.getFile(mp3_file, {
create : false,
exclusive : false
}, function(fileEntry) {
alert("File Already downloaded");
if (device.platform == "Android") {
FILEPATH = fileEntry.fullPath;
//FILEPATH = fileEntry.toURI();
playAudio();
} else {
var filePathLocal1 = getPhoneGapPath() + "auidofiles/" + mp3_file;
//var filePathLocal = fileSystem.root.toURL() + "auidofiles/" + mp3_file;
//alert("Ios File Path:" + filePathLocal);
//FILEPATH = filePathLocal;
//FILEPATH = fileEntry.fullPath;
//FILEPATH = fileEntry.toURI();
playAudio();
}
}, function(fileFail) {
alert("File Not found");
var ft = new FileTransfer();
ft.onprogress = function(progressEvent) {
if (progressEvent.lengthComputable) {
var perc = Math.floor(progressEvent.loaded
/ progressEvent.total * 100);
$('#downloadStatus').html(perc + "% loaded...");
} else {
if ($('#downloadStatus').html() == "") {
$('#downloadStatus').html("Loading");
} else {
$('#downloadStatus').html(
$('#downloadStatus').html() + ".");
}
}
}; //ft.Progress
var filePathLocal = fileSystem.root.toURL() + "auidofiles/" + mp3_file;
ft.download(audioStreamUrl, filePathLocal, function(entry) {
//alert("File = " + entry.toURI());
if (device.platform == "Android") {
FILEPATH = entry.fullPath;
//FILEPATH = entry.toURI();
playAudio();
} else {
var filePathLocal1 = getPhoneGapPath() + "auidofiles/" + mp3_file;
//alert("Ios File Path:" + filePathLocal);
FILEPATH = filePathLocal;
//FILEPATH = entry.fullPath;
//FILEPATH = entry.toURI();
playAudio();
}
}, function(error) {
$('#downloadStatus').html(
"download error source " + error.source);
$('#downloadStatus').html(
"download error target " + error.target);
$('#downloadStatus').html("upload error code" + error.code);
}); //ft.Download
}); //getFile End
}, function(dirfail) {
alert("dirfail");
alert(JSON.stringify(dirfail))
$('#downloadStatus').html(JSON.stringify(dirfail));
})
function getPhoneGapPath() {
var path = window.location.pathname;
path = path.substr( 0, path.length - 10 );
return 'file://' + path;
};
There is a new requirement to use .toURL() instead of .fullPath
This fixes the majority of these type of problems - however I have experienced a similar problem using older versions of the iOS (5.x) where filetransfer.download never fires success/fail/progress events even though it does actually download the file. I then get an app crash when I try to restart the app...
我遇到了同样的问题, 并通过使用Phonegap / Cordova v3.3将Cordova Plugin FileTransfer从v0.4.2降级到v0.3.3进行了修复 。
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.