I am trying to use Matlab to create these 3D shapes for illustration purpose (Please see the image below). I think surf is the function I should use; however, haven't got a clue what are the functions I should use to represent these shapes. Anyone can suggest an example please? Thanks.
A.
Edit 1:
Thanks for the replies from Trogdor and PetrH.
Currently, I am trying to plot a shape that is more sharp. For example, z = x.^2 + y.^2; can plot a normal cup shape. However, I want to plot something like the subplot on the right hand side shown below. Tried several different function but not working. Thanks for any tips!
Edit 2:
Use z = x.^2 -4*x+ y.^2-4*y; can make the shape more flat. Still haven't got a method to make it sharp.
You can use meshgrid to generate x and y matrices to plug into az function. For example:
[x,y] = meshgrid(-10:10);
z = x.^2 + y.^2;
figure;surf(z);
will generate a plot similar to the first figure. The second figure is the same thing, but defining z as:
z = y.^2;
And so on.
EDIT: The third figure is a saddle, found using
z = x.^2 - y.^2;
Thanks to PetrH for pointing that out.
The 4th and fifth are inversions of the first two.
z = -x.^2;
z = -x.^2 - y.^2;
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