I have the following countdown that will send the player to another frame if countdown equals 0. I need to update the code to reduce this countdown in 0,05 secs every time the frame is loaded.
Ex of what i want in frame 2 actions:
1st time: var CountDown:Number = 3;
2nd time: var CountDown:Number = 2,95;
3rd time: var CountDown:Number = 2,90;
4th ...
can you please help me??
Tks a lot!!
Code:
import flash.events.MouseEvent;
stop();
var fl_SecondsToCountDown_2:Number = 3;
var fl_CountDownTimerInstance_2:Timer = new Timer(1000, fl_SecondsToCountDown_2);
fl_CountDownTimerInstance_2.addEventListener(TimerEvent.TIMER, fl_CountDownTimerHandler_2);
fl_CountDownTimerInstance_2.start();
function fl_CountDownTimerHandler_2(event:TimerEvent):void
{
//trace(SecondsToCountDown_2 + " seconds");
fl_SecondsToCountDown_2--;
if(fl_SecondsToCountDown_2 == 0){
gotoAndStop ("lost");
}
}
I'm not sure if I understood what you want but you can try this :
1st frame :
I created a button just to go to the 2nd frame ( I didnt know how you go to your 2nd frame ) :
import flash.events.MouseEvent
btn.addEventListener(MouseEvent.CLICK, btn_on_Press)
function btn_on_Press(e:MouseEvent){
gotoAndPlay(2)
}
stop()
2nd frame :
// if count_down didnt exist, we create it
if(!count_down) var count_down:Number = 3
else count_down -= 0.05
// sometimes the operation give us result like this : 2.9000000000000004 so we should fixe decimals
trace(count_down.toFixed(2))
// go tp your "lost" frame
if(count_down <= 0) gotoAndStop('lost')
// return to 1st frame
else gotoAndStop(1)
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