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matlab: How to get textured using triangulation points in 3d reconstruction

I am working on 3d Reconstruction from two views. Till now I have got Fundamental matrix, Essential matrix and Triangulation Points. After this stage, how do I go forward to obtain textured image from the input image? and save those results in VRML model?

Are your cameras calibrated? If so, then you can rectify the images, and get a dense reconstruction. You can then plot the points using the colors from the RGB image. See this example .

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