简体   繁体   中英

UIBarButton not changing

@IBOutlet weak var playStopButton: UIBarButtonItem!
var playStopArray = [UIBarButtonSystemItem.Pause, UIBarButtonSystemItem.Play]
var index = 0

@IBOutlet weak var image: UIImageView!
@IBAction func playButton(sender: UIBarButtonItem) {
    println("pressed")
    playStopButton = UIBarButtonItem(barButtonSystemItem: playStopArray[index], target: self, action: "startMusic:")
    println("here")
    if index == 0 {
        index = 1
    }
    else {
        index = 0
    }
}
func startMusic() {
    println("test")
}

I expected the bar button to change to the pause symbol, but with no luck. It prints both "pressed" and "here" but "test" does not work. Why is the image not changing?

Your approach is wrong.

In the following line,
playStopButton = UIBarButtonItem(barButtonSystemItem: playStopArray[index], target: self, action: "startMusic:")
you are actually creating a new instance of UIBarButtonItem . This button is not actually added into the view. Instead of adding the UIBarButtonItem through Interface Builder. You can create it programmatically.

Read this question for more information. toggle between UIBarButtonSystemItemPlay and UIBarButtonSystemItemPause

var playButton:UIBarButtonItem!
var pauseButton:UIBarButtonItem!

func setup()
{
    playButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Play, target: self, action: "startMusic:")
    pauseButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Pause, target: self, action: "stopMusic:")
}

func startMusic:(button : UIBarButtonItem)
{
     self.navigationItem.rightBarButtonItem = pauseButton // Switch to pause.
     //Other code.
}
func stopMusic:(button : UIBarButtonItem)
{
    self.navigationItem.rightBarButtonItem = playButton// Switch to play.
    //Other code.
}

Here is my approach in Swift

func configureBars() {
  isPlaying = false
  // UIToolbar
  let pickBarButtonItem = UIBarButtonItem(barButtonSystemItem: .Search,
    target: self,
    action: "pickSong")
  let playBarButtonItem = UIBarButtonItem(barButtonSystemItem: .Play,
    target: self,
    action: "playPause")
  let pauseBarButtonItem = UIBarButtonItem(barButtonSystemItem: .Pause,
    target: self,
    action: "playPause")
  let leftFlexBBI = UIBarButtonItem(barButtonSystemItem: .FlexibleSpace,
    target: nil,
    action: nil)
  let rightFlexBBI = UIBarButtonItem(barButtonSystemItem: .FlexibleSpace,
    target: nil,
    action: nil)
  playItems = [pickBarButtonItem, leftFlexBBI, playBarButtonItem, rightFlexBBI]
  pauseItems = [pickBarButtonItem, leftFlexBBI, pauseBarButtonItem, rightFlexBBI]

  toolbar.items = playItems
}

visit http://www.raywenderlich.com/36475/how-to-make-a-music-visualizer-in-ios or you can check out my Github https://github.com/Charles-Hsu/MusicVisualizer

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM