Objective
I need my app to scale a UIImage
.
Code
To do so, I use this method:
func animateStuff() {
println("Animate stuff called!")
let optionsAnimateStuff = UIViewAnimationOptions.Repeat | UIViewAnimationOptions.Autoreverse | UIViewAnimationOptions.AllowUserInteraction
let value : CGFloat = 1.045
UIView.animateWithDuration(0.9, delay: 0.0, options:
optionsAnimateStuff, animations: {
println("Let's scale this image!")
self.image.transform = CGAffineTransformMakeScale(value, value)
}, completion: { finished in })
}
When I close the app and open it again the method gets called again (due to the code inside applicationDidBecomeActive
but the UIImage
does not animate anymore.
Question
Why doesn't the object animate?
The problem might be that the image still has the previous transform applied. You likely want to return it to its original when the animation completes (when the view goes away).
Try using this code in your completion
:
{ finished in
self.image.transform = CGAffineTransformIdentity
}
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