The next process is simple to understand and to reproduce but leads to a bug:
onCreate()
method finish()
in its onResume() method onDestroy()
is called onResume()
is called finish()
- or press the back key. onDestroy()
is NOT called and A is still living ( adb shell dumpsys 'myPackageName' indicates too many living Activities ) Code
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="gleroy.com.algo">
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme">
<activity
android:name=".activity.MainActivity"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name="gleroy.com.algo.activity.FakeA"
android:label="@string/app_name"></activity>
<activity
android:name="gleroy.com.algo.activity.FakeB"
android:label="@string/app_name"></activity>
</application>
</manifest>
Activity A :
public class FakeA extends Activity {
private final static String TAG = FakeA.class.getCanonicalName();
@Override
protected void onCreate(Bundle savedInstanceState) {
Log.d(TAG, "onCreate, taskId :" + getTaskId());
super.onCreate(savedInstanceState);
Intent intent = new Intent(FakeA.this, FakeB.class);
startActivity(intent);
}
@Override
protected void onResume() {
Log.d(TAG, "onResume");
super.onResume();
}
@Override
protected void onDestroy() {
Log.d(TAG, "onDestroy");
super.onDestroy();
}
@TargetApi(Build.VERSION_CODES.HONEYCOMB)
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
super.onCreateOptionsMenu(menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
switch (item.getItemId()) {
case R.id.stop_session_menu_item:
/* stop and quit */
finish();
return false;
}
return super.onOptionsItemSelected(item);
}
}
Activity B :
public class FakeB extends Activity {
private final static String TAG = FakeB.class.getCanonicalName();
@Override
protected void onCreate(Bundle savedInstanceState) {
Log.d(TAG, "onCreate, taskId :"+getTaskId());
super.onCreate(savedInstanceState);
}
@Override
protected void onResume() {
super.onResume();
Log.d(TAG, "onResume, isFinishing :" + isFinishing());
finish();
}
@Override
protected void onDestroy() {
super.onDestroy();
Log.d(TAG, "onDestroy");
}
}
Activity A is started from MainActivity which contains a simple button :
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
findViewById(R.id.btn).setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Intent intent = new Intent(MainActivity.this, FakeA.class);
startActivity(intent);
}
});
So I know that we can't be sure that onDestroy()
is gonna be called but here my ActivityA is clearly leaking.
Also I observed that if I use a Timer
and TimerTask
to delay startActivity
in ActivityA or finish()
in ActivityB then I don't have this bug anymore.
Here are the events :
In place of finish()
try finishAffinity()
. As far as i know: finish()
just destroys the current live Activity
while, finishAffinity()
destroys all active Activities
.
最好的解决方案是检测启动Activity FakeB是否有用。
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