I have a windows app c# program that via Kinect v2 Infrared camera detects the users head location.
The infrared data is saved in a WriteableBitmap, and I want to save the detected head as an image file on my HD.
I have tried a number of solutions such as this with no luck.
This is my head tracking code as it is. irBitmap is my WritableBitmap which I want to save as a image file once the head has been detected.
void msfr_MultiSourceFrameArrived(MultiSourceFrameReader sender, MultiSourceFrameArrivedEventArgs args)
{
using (MultiSourceFrame msf = args.FrameReference.AcquireFrame()) //acquiring frame.
{
if (msf != null)
{
using (BodyFrame bodyFrame = msf.BodyFrameReference.AcquireFrame()) //acquire the body frame now in the msf.
{
using (InfraredFrame irFrame = msf.InfraredFrameReference.AcquireFrame())
{
if (bodyFrame != null && irFrame != null)
{
irFrame.CopyFrameDataToArray(irData);
for (int i = 0; i < irData.Length; i++)
{
byte intensity = (byte)(irData[i] >> 8);
irDataConverted[i * 4] = intensity;
irDataConverted[i * 4 + 1] = intensity;
irDataConverted[i * 4 + 2] = intensity;
irDataConverted[i * 4 + 3] = 255;
}
irDataConverted.CopyTo(irBitmap.PixelBuffer);
irBitmap.Invalidate();
bodyFrame.GetAndRefreshBodyData(bodies);
bodyCanvas.Children.Clear();
foreach (Body body in bodies) //now we go trough each of our bodies (in order to look for head)
{
if (body.IsTracked) //Chek if the body is tracked
{
Joint headJoint = body.Joints[JointType.Head]; //If body is tracked we will get the head joint
if (headJoint.TrackingState == TrackingState.Tracked) //We need to make sure with this bool that the head is tracked.
{
DepthSpacePoint dps = sensor.CoordinateMapper.MapCameraPointToDepthSpace(headJoint.Position); //We create a debthspace point so we can draw that into our image. This is drawin in the image. It is the cameraspace point that goes to debthspace.
Ellipse headCircle = new Ellipse() {Width = 100, Height = 100, Fill = new SolidColorBrush(Color.FromArgb(255,255,0,0))}; //Ellispe to draw the new heads.
bodyCanvas.Children.Add(headCircle); //Add the headcircle drawn circle to the canvas.
Canvas.SetLeft(headCircle, dps.X-50); //and now we tell the canvas where to draw this shit.
Canvas.SetTop(headCircle, dps.Y-50); //
}
}
}
}
}
}
}
}
}
I would appreciate any advice/help/suggestion on how to save a WritableBitmap as a image file on my hard drive.
I've used following code for a similar project. Here, data is the raw image stream from kinect.
MemoryStream ms = new MemoryStream(data);
System.Drawing.Image img = System.Drawing.Image.FromStream(ms);
img.Save("./image" + (++imageSerial) + ".png", System.Drawing.Imaging.ImageFormat.Png);
Thanks for your answer. I managed to save the image using the following code:
StorageFile sampleFile = await Windows.Storage.KnownFolders.PicturesLibrary.CreateFileAsync(fileName , CreationCollisionOption.GenerateUniqueName);
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