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What build to submit to itunes connect

I'm using google AdMobs in my iOS game. The problem is that I removed the test ads from the code one day before uploading the build to itunesConnect. Now the AdMobs account is suspended for violating the terms of service. I have also pulled the build from itunesConnect. My question is what build to submit exactly. One with the real ads or one with the test ads. Google also said that further violations during the 30 day suspension period will result in a permanent ban and I really want to avoid this. So what is the common practice here?

As per my knowledge i used Admob in my iOS application since long time. Probably you need to take care about following steps.

  • Be careful you used test ad during your app is in development mode.
  • When you going to live this application you should remove test.device line code and also check two time you are replace individual Ad id with test id.
  • Never click on advertisement either development mode and after live application at your end.

  • Do not used Admob for any sexual contain app that consider as a violations so you strick take care about this step.

Note As par Ad Mob doc

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