I've loaded a animation script for CSS into my markup, however I'm getting the following error:
TypeError: $.fn.appear.run is not a function
Anyone have any ideas why and how I can sort that?
/*
* CSS3 Animate it
* Copyright (c) 2014 Jack McCourt
* https://github.com/kriegar/css3-animate-it
* Version: 0.1.0
*
* I utilise the jQuery.appear plugin within this javascript file so here is a link to that too
* https://github.com/morr/jquery.appear
*
* I also utilise the jQuery.doTimeout plugin for the data-sequence functionality so here is a link back to them.
* http://benalman.com/projects/jquery-dotimeout-plugin/
*/
(function($) {
var selectors = [];
var check_binded = false;
var check_lock = false;
var defaults = {
interval: 250,
force_process: false
}
var $window = $(window);
var $prior_appeared;
function process() {
check_lock = false;
for (var index = 0; index < selectors.length; index++) {
var $appeared = $(selectors[index]).filter(function() {
return $(this).is(':appeared');
});
$appeared.trigger('appear', [$appeared]);
if ($prior_appeared) {
var $disappeared = $prior_appeared.not($appeared);
$disappeared.trigger('disappear', [$disappeared]);
}
$prior_appeared = $appeared;
}
}
// "appeared" custom filter
$.expr[':']['appeared'] = function(element) {
var $element = $(element);
if (!$element.is(':visible')) {
return false;
}
var window_left = $window.scrollLeft();
var window_top = $window.scrollTop();
var offset = $element.offset();
var left = offset.left;
var top = offset.top;
if (top + $element.height() >= window_top &&
top - ($element.data('appear-top-offset') || 0) <= window_top + $window.height() &&
left + $element.width() >= window_left &&
left - ($element.data('appear-left-offset') || 0) <= window_left + $window.width()) {
return true;
} else {
return false;
}
}
jQuery.fn.extend({
// watching for element's appearance in browser viewport
appear: function(options) {
var opts = $.extend({}, defaults, options || {});
var selector = this.selector || this;
if (!check_binded) {
var on_check = function() {
if (check_lock) {
return;
}
check_lock = true;
setTimeout(process, opts.interval);
};
$(window).scroll(on_check).resize(on_check);
check_binded = true;
}
if (opts.force_process) {
setTimeout(process, opts.interval);
}
selectors.push(selector);
return $(selector);
}
});
$.extend({
// force elements's appearance check
force_appear: function() {
if (check_binded) {
process();
return true;
};
return false;
}
});
})(jQuery);
/*!
* jQuery doTimeout: Like setTimeout, but better! - v1.0 - 3/3/2010
* http://benalman.com/projects/jquery-dotimeout-plugin/
*
* Copyright (c) 2010 "Cowboy" Ben Alman
* Dual licensed under the MIT and GPL licenses.
* http://benalman.com/about/license/
*/
// Script: jQuery doTimeout: Like setTimeout, but better!
//
// *Version: 1.0, Last updated: 3/3/2010*
//
// Project Home - http://benalman.com/projects/jquery-dotimeout-plugin/
// GitHub - http://github.com/cowboy/jquery-dotimeout/
// Source - http://github.com/cowboy/jquery-dotimeout/raw/master/jquery.ba-dotimeout.js
// (Minified) - http://github.com/cowboy/jquery-dotimeout/raw/master/jquery.ba-dotimeout.min.js (1.0kb)
//
// About: License
//
// Copyright (c) 2010 "Cowboy" Ben Alman,
// Dual licensed under the MIT and GPL licenses.
// http://benalman.com/about/license/
//
// About: Examples
//
// These working examples, complete with fully commented code, illustrate a few
// ways in which this plugin can be used.
//
// Debouncing - http://benalman.com/code/projects/jquery-dotimeout/examples/debouncing/
// Delays, Polling - http://benalman.com/code/projects/jquery-dotimeout/examples/delay-poll/
// Hover Intent - http://benalman.com/code/projects/jquery-dotimeout/examples/hoverintent/
//
// About: Support and Testing
//
// Information about what version or versions of jQuery this plugin has been
// tested with, what browsers it has been tested in, and where the unit tests
// reside (so you can test it yourself).
//
// jQuery Versions - 1.3.2, 1.4.2
// Browsers Tested - Internet Explorer 6-8, Firefox 2-3.6, Safari 3-4, Chrome 4-5, Opera 9.6-10.1.
// Unit Tests - http://benalman.com/code/projects/jquery-dotimeout/unit/
//
// About: Release History
//
// 1.0 - (3/3/2010) Callback can now be a string, in which case it will call
// the appropriate $.method or $.fn.method, depending on where .doTimeout
// was called. Callback must now return `true` (not just a truthy value)
// to poll.
// 0.4 - (7/15/2009) Made the "id" argument optional, some other minor tweaks
// 0.3 - (6/25/2009) Initial release
(function($){
'$:nomunge'; // Used by YUI compressor.
var cache = {},
// Reused internal string.
doTimeout = 'doTimeout',
// A convenient shortcut.
aps = Array.prototype.slice;
// Method: jQuery.doTimeout
//
// Initialize, cancel, or force execution of a callback after a delay.
//
// If delay and callback are specified, a doTimeout is initialized. The
// callback will execute, asynchronously, after the delay. If an id is
// specified, this doTimeout will override and cancel any existing doTimeout
// with the same id. Any additional arguments will be passed into callback
// when it is executed.
//
// If the callback returns true, the doTimeout loop will execute again, after
// the delay, creating a polling loop until the callback returns a non-true
// value.
//
// Note that if an id is not passed as the first argument, this doTimeout will
// NOT be able to be manually canceled or forced. (for debouncing, be sure to
// specify an id).
//
// If id is specified, but delay and callback are not, the doTimeout will be
// canceled without executing the callback. If force_mode is specified, the
// callback will be executed, synchronously, but will only be allowed to
// continue a polling loop if force_mode is true (provided the callback
// returns true, of course). If force_mode is false, no polling loop will
// continue, even if the callback returns true.
//
// Usage:
//
// > jQuery.doTimeout( [ id, ] delay, callback [, arg ... ] );
// > jQuery.doTimeout( id [, force_mode ] );
//
// Arguments:
//
// id - (String) An optional unique identifier for this doTimeout. If id is
// not specified, the doTimeout will NOT be able to be manually canceled or
// forced.
// delay - (Number) A zero-or-greater delay in milliseconds after which
// callback will be executed.
// callback - (Function) A function to be executed after delay milliseconds.
// callback - (String) A jQuery method to be executed after delay
// milliseconds. This method will only poll if it explicitly returns
// true.
// force_mode - (Boolean) If true, execute that id's doTimeout callback
// immediately and synchronously, continuing any callback return-true
// polling loop. If false, execute the callback immediately and
// synchronously but do NOT continue a callback return-true polling loop.
// If omitted, cancel that id's doTimeout.
//
// Returns:
//
// If force_mode is true, false or undefined and there is a
// yet-to-be-executed callback to cancel, true is returned, but if no
// callback remains to be executed, undefined is returned.
$[doTimeout] = function() {
return p_doTimeout.apply( window, [ 0 ].concat( aps.call( arguments ) ) );
};
// Method: jQuery.fn.doTimeout
//
// Initialize, cancel, or force execution of a callback after a delay.
// Operates like <jQuery.doTimeout>, but the passed callback executes in the
// context of the jQuery collection of elements, and the id is stored as data
// on the first element in that collection.
//
// If delay and callback are specified, a doTimeout is initialized. The
// callback will execute, asynchronously, after the delay. If an id is
// specified, this doTimeout will override and cancel any existing doTimeout
// with the same id. Any additional arguments will be passed into callback
// when it is executed.
//
// If the callback returns true, the doTimeout loop will execute again, after
// the delay, creating a polling loop until the callback returns a non-true
// value.
//
// Note that if an id is not passed as the first argument, this doTimeout will
// NOT be able to be manually canceled or forced (for debouncing, be sure to
// specify an id).
//
// If id is specified, but delay and callback are not, the doTimeout will be
// canceled without executing the callback. If force_mode is specified, the
// callback will be executed, synchronously, but will only be allowed to
// continue a polling loop if force_mode is true (provided the callback
// returns true, of course). If force_mode is false, no polling loop will
// continue, even if the callback returns true.
//
// Usage:
//
// > jQuery('selector').doTimeout( [ id, ] delay, callback [, arg ... ] );
// > jQuery('selector').doTimeout( id [, force_mode ] );
//
// Arguments:
//
// id - (String) An optional unique identifier for this doTimeout, stored as
// jQuery data on the element. If id is not specified, the doTimeout will
// NOT be able to be manually canceled or forced.
// delay - (Number) A zero-or-greater delay in milliseconds after which
// callback will be executed.
// callback - (Function) A function to be executed after delay milliseconds.
// callback - (String) A jQuery.fn method to be executed after delay
// milliseconds. This method will only poll if it explicitly returns
// true (most jQuery.fn methods return a jQuery object, and not `true`,
// which allows them to be chained and prevents polling).
// force_mode - (Boolean) If true, execute that id's doTimeout callback
// immediately and synchronously, continuing any callback return-true
// polling loop. If false, execute the callback immediately and
// synchronously but do NOT continue a callback return-true polling loop.
// If omitted, cancel that id's doTimeout.
//
// Returns:
//
// When creating a <jQuery.fn.doTimeout>, the initial jQuery collection of
// elements is returned. Otherwise, if force_mode is true, false or undefined
// and there is a yet-to-be-executed callback to cancel, true is returned,
// but if no callback remains to be executed, undefined is returned.
$.fn[doTimeout] = function() {
var args = aps.call( arguments ),
result = p_doTimeout.apply( this, [ doTimeout + args[0] ].concat( args ) );
return typeof args[0] === 'number' || typeof args[1] === 'number'
? this
: result;
};
function p_doTimeout( jquery_data_key ) {
var that = this,
elem,
data = {},
// Allows the plugin to call a string callback method.
method_base = jquery_data_key ? $.fn : $,
// Any additional arguments will be passed to the callback.
args = arguments,
slice_args = 4,
id = args[1],
delay = args[2],
callback = args[3];
if ( typeof id !== 'string' ) {
slice_args--;
id = jquery_data_key = 0;
delay = args[1];
callback = args[2];
}
// If id is passed, store a data reference either as .data on the first
// element in a jQuery collection, or in the internal cache.
if ( jquery_data_key ) { // Note: key is 'doTimeout' + id
// Get id-object from the first element's data, otherwise initialize it to {}.
elem = that.eq(0);
elem.data( jquery_data_key, data = elem.data( jquery_data_key ) || {} );
} else if ( id ) {
// Get id-object from the cache, otherwise initialize it to {}.
data = cache[ id ] || ( cache[ id ] = {} );
}
// Clear any existing timeout for this id.
data.id && clearTimeout( data.id );
delete data.id;
// Clean up when necessary.
function cleanup() {
if ( jquery_data_key ) {
elem.removeData( jquery_data_key );
} else if ( id ) {
delete cache[ id ];
}
};
// Yes, there actually is a setTimeout call in here!
function actually_setTimeout() {
data.id = setTimeout( function(){ data.fn(); }, delay );
};
if ( callback ) {
// A callback (and delay) were specified. Store the callback reference for
// possible later use, and then setTimeout.
data.fn = function( no_polling_loop ) {
// If the callback value is a string, it is assumed to be the name of a
// method on $ or $.fn depending on where doTimeout was executed.
if ( typeof callback === 'string' ) {
callback = method_base[ callback ];
}
callback.apply( that, aps.call( args, slice_args ) ) === true && !no_polling_loop
// Since the callback returned true, and we're not specifically
// canceling a polling loop, do it again!
? actually_setTimeout()
// Otherwise, clean up and quit.
: cleanup();
};
// Set that timeout!
actually_setTimeout();
} else if ( data.fn ) {
// No callback passed. If force_mode (delay) is true, execute the data.fn
// callback immediately, continuing any callback return-true polling loop.
// If force_mode is false, execute the data.fn callback immediately but do
// NOT continue a callback return-true polling loop. If force_mode is
// undefined, simply clean up. Since data.fn was still defined, whatever
// was supposed to happen hadn't yet, so return true.
delay === undefined ? cleanup() : data.fn( delay === false );
return true;
} else {
// Since no callback was passed, and data.fn isn't defined, it looks like
// whatever was supposed to happen already did. Clean up and quit!
cleanup();
}
};
})(jQuery);
//CSS3 Animate-it
$('.animatedParent').appear();
$('.animatedClick').click(function(){
var target = $(this).attr('data-target');
if($(this).attr('data-sequence') != undefined){
var firstId = $("."+target+":first").attr('data-id');
var lastId = $("."+target+":last").attr('data-id');
var number = firstId;
//Add or remove the class
if($("."+target+"[data-id="+ number +"]").hasClass('go')){
$("."+target+"[data-id="+ number +"]").addClass('goAway');
$("."+target+"[data-id="+ number +"]").removeClass('go');
}else{
$("."+target+"[data-id="+ number +"]").addClass('go');
$("."+target+"[data-id="+ number +"]").removeClass('goAway');
}
number ++;
delay = Number($(this).attr('data-sequence'));
$.doTimeout(delay, function(){
console.log(lastId);
//Add or remove the class
if($("."+target+"[data-id="+ number +"]").hasClass('go')){
$("."+target+"[data-id="+ number +"]").addClass('goAway');
$("."+target+"[data-id="+ number +"]").removeClass('go');
}else{
$("."+target+"[data-id="+ number +"]").addClass('go');
$("."+target+"[data-id="+ number +"]").removeClass('goAway');
}
//increment
++number;
//continute looping till reached last ID
if(number <= lastId){return true;}
});
}else{
if($('.'+target).hasClass('go')){
$('.'+target).addClass('goAway');
$('.'+target).removeClass('go');
}else{
$('.'+target).addClass('go');
$('.'+target).removeClass('goAway');
}
}
});
$(document.body).on('appear', '.animatedParent', function(e, $affected){
var ele = $(this).find('.animated');
var parent = $(this);
if(parent.attr('data-sequence') != undefined){
var firstId = $(this).find('.animated:first').attr('data-id');
var number = firstId;
var lastId = $(this).find('.animated:last').attr('data-id');
$(parent).find(".animated[data-id="+ number +"]").addClass('go');
number ++;
delay = Number(parent.attr('data-sequence'));
$.doTimeout(delay, function(){
$(parent).find(".animated[data-id="+ number +"]").addClass('go');
++number;
if(number <= lastId){return true;}
});
}else{
ele.addClass('go');
}
});
$(document.body).on('disappear', '.animatedParent', function(e, $affected) {
if(!$(this).hasClass('animateOnce')){
$(this).find('.animated').removeClass('go');
}
});
$(window).load(function(){
$.force_appear();
});
Are you using "appear" jQuery plugin? If you do this is how it should look like something like this:
$('.animatedParent').appear(function(e, $affected){
var ele = $(this).find('.animated');
var parent = $(this);
if(parent.attr('data-sequence') != undefined){
var firstId = $(this).find('.animated:first').attr('data-id');
var number = firstId;
var lastId = $(this).find('.animated:last').attr('data-id');
$(parent).find(".animated[data-id="+ number +"]").addClass('go');
number ++;
delay = Number(parent.attr('data-sequence'));
$.doTimeout(delay, function(){
$(parent).find(".animated[data-id="+ number +"]").addClass('go');
++number;
if(number <= lastId){return true;}
});
}else{
ele.addClass('go');
}
});
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