I'm trying to make a Default Constructor using this code. This is the original without the constructors, can someone please help?:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Chapter_2_Test
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Order_Click(object sender, EventArgs e)
{
string cakeFlavor, frostingFlavor;
int size; //This declasres an integer that represents size
cakeFlavor = Cake.Text; frostingFlavor = Frosting.Text;
size = Convert.ToInt32(Size.Text);
Display.Text = "Cake Flavor: " + cakeFlavor + Environment.NewLine + "Frosting Flavor: " + frostingFlavor + Environment.NewLine + "Cake Size: " + size + " Inches" + Environment.NewLine + "Thank you for shopping" + enter code hereEnvironment.NewLine + "at The Token Bakery!";
//This Displays all the info that the user input
}
}
}
It would be much appreciated. Thank you!
A piece of cake for me doing your homework?
class Cake
{
#region Fields
private string _cakeFlavor;
private string _frostingFlavor;
#endregion
#region Properties
public string CakeFlavor
{
get { return _cakeFlavor; }
set { _cakeFlavor = value; }
}
public string FrostingFlavor
{
get { return _frostingFlavor; }
set { _frostingFlavor = value; }
}
#endregion
#region Constructors
public Cake() : this("Cake flavor not provided.", "Frosting flavor not provided.")
{
}
public Cake(string cakeFlavor, string frostingFlavor)
{
this._cakeFlavor = cakeFlavour;
this._frostingFlavor = frostingFlavor;
}
#endregion
#region Methods
public void PrintCakeFlavors()
{
Console.WriteLine("Cake Flavor: {0}\nFrosting Flavor: {1}", this._cakeFlavor, this._frostingFlavor);
}
#endregion
}
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