I am attempting to implement an interface based message queue where jobs are pushed as bytes to a redis queue. But I keep receiving an EOF error when attempting to decode the byte stream.
https://play.golang.org/p/l9TBvcn9qg
Could someone point me in the right direction?
Thank you!
In your Go Playground example, you're trying to encode an interface and interfaces don't have a concrete implementation. If you remove the interface from your A
struct, that should work. Like the following:
package main
import "fmt"
import "encoding/gob"
import "bytes"
type testInterface interface{}
type A struct {
Name string
Interface *B // note this change here
}
type B struct {
Value string
}
func main() {
var err error
test := &A {
Name: "wut",
Interface: &B{Value: "BVALUE"},
}
buf := bytes.NewBuffer([]byte{})
enc := gob.NewEncoder(buf)
dec := gob.NewDecoder(buf)
// added error checking as per Mark's comment
err = enc.Encode(test)
if err != nil {
panic(err.Error())
}
result := &A{}
err := dec.Decode(result)
fmt.Printf("%+v\n", result)
fmt.Println("Error is:", err)
fmt.Println("Hello, playground")
}
Also, just as a side note you will see some sort of output like the following: &{Name:wut Interface:0x1040a5a0}
because A
is referencing a reference to a B
struct. To clean that up further:
type A struct{
Name string
Interface B // no longer a pointer
}
func main() {
// ...
test := &A{Name: "wut", Interface: B{Value: "BVALUE"}}
// ...
}
Found the answer to the problem from Mark above. I have forgotten to do a gob.Register(B{})
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