I usually call this piece of code to show a form whenever a button is clicked.
private frmSelection _frmSelection;`
private void _frmSelection_FormClosing(object sender, FormClosingEventArgs e)
{
_frmSelection = null;
}
private void changeFeedOrderToolStripMenuItem_Click(object sender, EventArgs e)
{
if (_frmSelection == null)
{
_frmSelection = new frmSelection();
_frmSelection.FormClosing += _frmSelection_FormClosing;
_frmSelection.WindowState = FormWindowState.Minimized;
_frmSelection.Show();
_frmSelection.WindowState = FormWindowState.Normal;
}
else
{
_frmSelection.WindowState = FormWindowState.Minimized;
_frmSelection.WindowState = FormWindowState.Normal;
}
}
If the form is already open it will show the already opened instance instead of creating new instance. It is working fine.
But my problem is i need to copy paste and change the form name whenever i am adding a new form.
How it can be generalized and added to Helper class?
Something like this:
public sealed class ReusableFormContainer<T> : IDisposable
where T : Form, new()
{
private bool isDisposed;
private void HandleFormClosing(object sender, FormClosingEventArgs e)
{
Form = null;
}
public T Form { get; private set; }
public void Show()
{
if (isDisposed)
{
throw new ObjectDisposedException(null);
}
if (Form == null)
{
Form = new T { WindowState = FormWindowState.Minimized };
Form.FormClosing += HandleFormClosing;
Form.Show();
}
else
{
Form.WindowState = FormWindowState.Minimized;
}
Form.WindowState = FormWindowState.Normal;
}
public void Dispose()
{
// IDisposable.Dispose is implemented to handle cases, when you want to close
// wrapped form using code
if (!isDisposed)
{
Form?.Dispose();
isDisposed = true;
}
}
}
Usage:
// must be initialized somewhere in constructors
private readonly ReusableFormContainer<FormA> container_A;
private readonly ReusableFormContainer<FormB> container_B;
private void button1_Click(object sender, EventArgs e)
{
container_A.Show();
}
private void button2_Click(object sender, EventArgs e)
{
container_B.Show();
}
The following code might do what you want. Just thought about to use the Application functions because those can cover all forms that are on thread.
public partial class Form1 : Form
{
public int i;
private Form1 _frmSelection;
public Form1()
{
InitializeComponent();
i = Application.OpenForms.Count;
}
private void _frmSelection_FormClosing(object sender, FormClosingEventArgs e)
{
_frmSelection = null;
}
private void button1_Click(object sender, EventArgs e)
{
if (_frmSelection == null)
{
_frmSelection = new Form1();
_frmSelection.FormClosing += _frmSelection_FormClosing;
_frmSelection.WindowState = FormWindowState.Minimized;
_frmSelection.WindowState = FormWindowState.Normal;
_frmSelection.Show();
if (Application.OpenForms.Count > 1)
{
_frmSelection.Text = Application.OpenForms[i].Text + " and going";
}
}
else
{
_frmSelection.WindowState = FormWindowState.Minimized;
_frmSelection.WindowState = FormWindowState.Normal;
}
}
}
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.