简体   繁体   中英

Turning a game to a client-server game (Unity)

I'm redoing a game i wrote in XNA to Unity. The XNA game was the client to a server I wrote as a console application.

How does Unity work with a server exactly, and how do you set that up?

unity haven't any server side class but you can use post and get method with WWW class to do anything you want

if you want good reference search about scoreboard in unity or WWW class

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM