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How can I change enum variant while moving the field to the new variant?

I want to update an enum variant while moving a field of the old variant to the new one without any cloning:

enum X {
    X1(String),
    X2(String),
}

fn increment_x(x: &mut X) {
    *x = match *x {
        X::X1(s) => X::X2(s),
        X::X2(s) => X::X1(s),
    }
}

This doesn't work because we can't move s from &mut X :

error[E0507]: cannot move out of borrowed content
 --> src/lib.rs:7:16
  |
7 |     *x = match *x {
  |                ^^
  |                |
  |                cannot move out of borrowed content
  |                help: consider removing the `*`: `x`
8 |         X::X1(s) => X::X2(s),
  |               - data moved here
9 |         X::X2(s) => X::X1(s),
  |               - ...and here

Please don't suggest things like implementing an enum X { X1, X2 } and using struct S { variant: X, str: String } etc. This is a simplified example, imagine having lots of other fields in variants, and wanting to move one field from one variant to another.

This doesn't work because we can't move s from &mut X .

Then don't do that... take the struct by value and return a new one:

enum X {
    X1(String),
    X2(String),
}

fn increment_x(x: X) -> X {
    match x {
        X::X1(s) => X::X2(s),
        X::X2(s) => X::X1(s),
    }
}

Ultimately, the compiler is protecting you because if you could move the string out of the enumeration, then it would be in some half-constructed state. Who would be responsible for freeing the string if the function were to panic at that exact moment? Should it free the string in the enum or the string in the local variable? It can't be both as a double-free is a memory-safety issue.

If you had to implement it on a mutable reference, you could store a dummy value in there temporarily:

use std::mem;

fn increment_x_inline(x: &mut X) {
    let old = mem::replace(x, X::X1(String::new()));
    *x = increment_x(old);
}

Creating an empty String isn't too bad (it's just a few pointers, no heap allocation), but it's not always possible. In that case, you can use Option :

fn increment_x_inline(x: &mut Option<X>) {
    let old = x.take();
    *x = old.map(increment_x);
}

See also:

If you want to do this without moving out of the value in a zero-cost way, you have to resort to a bit of unsafe code (AFAIK):

use std::mem;

#[derive(Debug)]
enum X {
    X1(String),
    X2(String),
}

fn increment_x(x: &mut X) {
    let interim = unsafe { mem::uninitialized() };
    let prev = mem::replace(x, interim);
    let next = match prev {
        X::X1(s) => X::X2(s),
        X::X2(s) => X::X1(s),
    };
    let interim = mem::replace(x, next);
    mem::forget(interim); // Important! interim was never initialized
}

In some particular cases, what you want is in fact std::rc

enum X {
    X1(Rc<String>),
    X2(Rc<String>),
}

fn increment_x(x: &mut X) -> X {
    match x {
        X::X1(s) => {x = X::X2(s.clone())},
        X::X2(s) => {x = X::X1(s.clone())},
    }
}

As @VladFrolov has commented, there was an RFC proposed that would've added a method to the standard library, std::mem::replace_with , that would allow you to temporarily take ownership of the value behind a mutable reference. However, it was not accepted.

There are third-party crates that provide similar functionality: take-mut and replace-with being notable ones I'm aware of. By reading the documentation though, you might be able to see why this was not accepted into the standard library. There are potentially dire consequences of aborting the program if the function that was given ownership panics, since it is required to put some value back into the mutable reference before unwinding can continue. Mechanisms other than panicking are available to "put back" a value.

Here is an example using replace-with:

enum X {
    X1(String),
    X2(String),
}

fn increment_x(x: &mut X) {
    replace_with::replace_with_or_abort(x, |x| match x {
        X::X1(s) => X::X2(s),
        X::X2(s) => X::X1(s),
    });
}

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