简体   繁体   中英

How do I create two table views in one view controller with two custom UITableViewCells?

I am trying to create two UITableViews in one view controller using two custom UITableViewCells . I have the following:

func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
    if tableView == self.tableView {
        let cell = tableView.dequeueReusableCellWithIdentifier("CustomOne") as! CustomOneTableViewCell
        return cell
    }

    if tableView == self.autoSuggestTableView {
        let cell = tableView.dequeueReusableCellWithIdentifier("CustomTwo") as! CustomTwoTableViewCell
        return cell
    }
}

But I keep getting the error:

Missing return in a function expected to return 'UITableViewCell'

What do I have to return in the end of the method?

The error appears because if for any reason, the table view is non of the two options that you wrote, then it doesn't have any value to return, just add a default value at the end:

func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
    if tableView == firstTableView,
        let cell = tableView.dequeueReusableCell(withIdentifier: "CustomOne") as? CustomOneTableViewCell {
        return cell
    } else if tableView == autoSuggestTableView,
        let cell = tableView.dequeueReusableCell(withIdentifier: "CustomTwo") as? CustomTwoTableViewCell {
        return cell
    }

    return UITableViewCell()
}

Updated to swift 4.1.2: I've updated this answer to version 4.1.2 , also, because the return value of the method cannot be nil , modified to a default, dummy UITableViewCell .

Your issue is that the compiler looks at the possibility that both if statements might be false and you don't return anything in that case, hence the error.

If you only have the two tables, the easiest change is this:

func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
    if tableView == self.tableView {
        let cell = tableView.dequeueReusableCellWithIdentifier("CustomOne") as! CustomOneTableViewCell
        return cell
    } else {
        let cell = tableView.dequeueReusableCellWithIdentifier("CustomTwo") as! CustomTwoTableViewCell
        return cell
    }
}

My preferred solution to this problem would be to do the following:

func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
    var cellToReturn = UITableViewCell() // Dummy value
    if tableView == self.tableView {
        let cell = tableView.dequeueReusableCellWithIdentifier("CustomOne") as! CustomOneTableViewCell
        cellToReturn = cell
    } else if tableView == self.autoSuggestTableView {
        let cell = tableView.dequeueReusableCellWithIdentifier("CustomTwo") as! CustomTwoTableViewCell
        cellToReturn = cell
    }

    return cellToReturn
}

I think this method maintains readability and clarity whilst also solving the error. I don't like having (dangerous) code written only for compatibility like return nil .

If you try two or more than two table in ViewController.then you must be identify tableView in all delegates and dataSource methods. for example

extension ViewController: UITableViewDataSource {

    func numberOfSections(in tableView: UITableView) -> Int {
        return 1
    }

    func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        return tableView == firstTableView ? first.count: second.count
        //return second.count
    }

    func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        var returnCell = UITableViewCell()
        if tableView == firstTableView {
            let cell = tableView.dequeueReusableCell(withIdentifier: "firstCell", for: indexPath)
            cell.textLabel?.text = first[indexPath.row]
            returnCell = cell
        } else {
            let cell = tableView.dequeueReusableCell(withIdentifier: "secondCell", for: indexPath)
            cell.textLabel?.text = second[indexPath.row]
            returnCell = cell
        }
        return returnCell
    }
}

Building off of Fantini's answer, I would suggest using a switch statement to clean it up a bit:

func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {

  switch tableView {

    case firstTableView:
      let cell = tableView.dequeueReusableCell(withIdentifier: "CustomOne") as? CustomOneTableViewCell {
      return cell

    case autoSuggestTableView:
      let cell = tableView.dequeueReusableCell(withIdentifier: "CustomTwo") as? CustomTwoTableViewCell {
      return cell

    default:
      return UITableViewCell()
  }
}

Just in case you plan on adding more tableView's later.

import UIKit

class ViewController: UIViewController , UITableViewDelegate , UITableViewDataSource {

@IBOutlet weak var topTableView: UITableView!
@IBOutlet weak var downTableview: UITableView!
var topData : [String] = []
var downData = [String]()

override func viewDidLoad() {
    super.viewDidLoad()

    topTableView.delegate = self
    downTableview.delegate = self
    topTableView.dataSource = self
    downTableview.dataSource = self

    for index in 0...20 {
        topData.append("Top Table Row \(index)")
    }

    for index in 10...45 {
        downData.append("Down Table Row \(index)")
    }

}

func numberOfSections(in tableView: UITableView) -> Int {
    return 1
}

func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
    var numberOfRow = 1
    switch tableView {
    case topTableView:
        numberOfRow = topData.count
    case downTableview:
        numberOfRow = downData.count
    default:
        print("Some things Wrong!!")
    }
    return numberOfRow
}

func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
    var cell = UITableViewCell()
    switch tableView {
    case topTableView:
        cell = tableView.dequeueReusableCell(withIdentifier: "topCell", for: indexPath)
        cell.textLabel?.text = topData[indexPath.row]
        cell.backgroundColor = UIColor.green
    case downTableview:
        cell = tableView.dequeueReusableCell(withIdentifier: "downCell", for: indexPath)
        cell.textLabel?.text = downData[indexPath.row]
        cell.backgroundColor = UIColor.yellow
    default:
        print("Some things Wrong!!")
    }
    return cell
}

}

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM