I have created a Vector3()
called ori
, and I have populated its coordinates x, y and z. How, now, do I translate this vector, say along axis z, of the indicated value?
I tried this:
ori.translateZ( - 100);
This gets me an error (TypeError: Cannot read property 'translateZ' of undefined)
Matey gave the answer you need, but didn't tell you why your method didn't work. ori is a Vector3 and not a Object3D. translateZ() is a method of the Object3D class, but not a method of the Vector3 class. If the position member of an Object3D class had been set to equal ori (position is a Vector3) then translateZ on that Object3D instance would have worked.
Your understanding is correct. The answer juagicre gave would only change the z value to-100
If you want to translate by a single axis, it's as simple as adding the translation value:
ori.z += -100;
If you want to translate by a vector, it's again very simple:
var trans = new THREE.Vector3(-100,-200,-300);
ori.add(trans);
ori.setZ(-100);
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