I need to unit test function that is triggered when key pressed.
public onKeyDown(event: KeyboardEvent): void {
if (event.ctrlKey && event.keyCode === 38) {
console.log('increase');
}
if (event.ctrlKey && event.keyCode === 40) {
console.log('decrease');
}
/* Prevent entering characters */
if (event.keyCode >= 65 && event.keyCode <= 90) {
return;
}
}
How can I simulate keypress to satisfy the fist condition, for example?
The example code below shows how an event is created, triggered, and intercepted.
var keyPressed = null;
function keyPress(key) {
var event = document.createEvent('Event');
event.keyCode = key;
event.initEvent('keydown');
document.dispatchEvent(event);
}
document.addEventListener('keydown', function(e){
keyPressed = e.keyCode;
});
keyPress(37)
alert(keyPressed);
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