Xcode 8 will automatically recognize any images you've got in an Asset Catalog and offer them up as a suggestion inside of a UIImage initializer.
So basically what you need to do is just the following (as you have done in your question, but there must be something else that´s disturbing it):
let i = voiture // image name
And then just use i
when you want to set an image.
Under the hood it's creating code that looks like this: #imageLiteral(resourceName: "voiture.png")
. But inline in the source editor, you'll just see the file name of the image. The #imageLiteral
syntax is only recognised on Swift 3 or later.
Here is a demonstration video link where I do this and here is a link to a sample project that I created.
Note that you need to click on the instellisense suggestion so that you see a thumbnail of the image in the code and then the image name.
This functionality remains in Xcode Version 9.0 beta 6 (9M214v)
Xcode 11.2.1 , this is not appearing anymore.
一个图像文字已经是一个UIImage,您不需要将其传递给UIImage来初始化它。
I have been using this feature. Basically if I have an image that begins with "ic", I would type let i =
followed by ic
. At this point, Xcode 8 will show a dropdown of images and I then choose the correct image from the list. I have never bothered to actually type UIImage(
. It works just like autocompleting code except that it uses the filename of the image.
In your case, there is probably some other issue causing the compilation to fail.
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