I'm completely new to A-Frame, and I'm trying to figure out their equivalent to javascript DOM manipulation of HTML, but right now trying to figure out how writing a component works is flying over my head.
What's the best way to get a sphere to change position on a set interval and, say, based on a unit vector and magnitude?
AFRAME.registerComponent('position-interval', {
tick: function (t) {
var entity = this.el;
// Run on an interval.
if (t - this.time < 1000) { return; }
this.time = t;
// Calculate a position.
var position = "CALCULATE ME. e.g., {x: 1, y: 2, z: 3}";
// Update position.
entity.setAttribute('position', position);
}
});
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