So I have 2 files a mapgen.js and a main.js. In mapgen.js there is a function that generates a giant 2d array. I want to use this aray in main.js but don't want the function that generates the map to run everytime its 'required' in main.js. I also want to be able to edit the map array eventually.
Example: (not real code just wrote some crap to show what the issue is)
mapgen.js:
var map;
function mapGen(){
//make the map here
this function takes like 2 seconds and some decent CPU power, so
don't want it to ever run more than once per server launch
map = map contents!
}
main.js
var map = require mapgen.js;
console.log(map.map);
//start using map variable defined earlier, but want to use it without
having to the run the big funciton again, since it's already defined.
I know i have to module.exports somewhere but I dont think that will solve my problem still. I would write it to a file but is that not much slower to read and edit than keeping it in the ram? Previously I had gotten past this by keeping everything in 1 file but now I need to clean it all up.
I'm not an expert but if you put one condition in mapgen.js that don't work ?
var map;
function mapGen(){
if(!map){
//your code here
map = map contents!
}
}
Combine that with global variable and/or module.exports See How to use global variable in node.js?
Requiring the module won't automatically invoke the function. You can do that in the main.js file.
module.exports = function mapGen() {
return [/* hundreds of items here. */];
};
// Require the module that constructs the array.
const mapGen = require('./mapgen');
// Construct the array by invoking the mapGen function and
// store a reference to it in 'map'.
const map = mapGen(); // `map` is now a reference to the returned array.
// Do whatever you want with 'map'.
console.log(map[0]); // Logs the first element.
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