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How to generate images server-side in Meteor and serve them via Iron Router?

Like the title says, I just want to generate an image on the server and then serve it up in the browser via Iron Router.

Here's what I have so far:

server/methods.js :

Meteor.methods({
  getImage(cardId, styleId) {
    var canvas = new Canvas(500, 200);
    var ctx = canvas.getContext('2d');

    ctx.font = '26px "Comic Sans"';
    ctx.fillText('Hello World', 50, 80);

    var buffer = canvas.toBuffer();
    buffer = canvas.toDataURL();

    return buffer;
  }
});

routes/routes.js :

Router.route('/i/:cardid/:styleid.png', function() {
  var imgContent = Meteor.call('getImage', this.params.cardid, this.params.styleid);
  //imgContent = `<html><body><img src="${imgContent}"></body></html>`;

  this.response.writeHeader('200', {
    'Content-Type': 'image/png',
    'Content-Length': imgContent.length
  });

  this.response.write(imgContent);

  this.response.end();
}, {where: 'server'});

If I uncomment the line in routes.js and comment out the image/png header, I can get the image to display inside of an HTML image tag, however this isn't want I want as I just want to serve up the actual image, no HTML.

Any help would be greatly appreciated. Thanks!

EDIT I've also tried returning this:

var buffer = canvas.toBuffer();
//buffer = canvas.toDataURL();

buffer = new Buffer(buffer, 'binary').toString('base64');

With no success.

没有image / png标头的文件内容

具有image / png标题的文件内容

EDIT 2 Basically I'm trying to do this: NodeJS: serve png generated by node-canvas but with just Meteor, Canvas, and Iron Router.

I thought about this a bit more. You could simply do the following in onAfterAction()

document.type="img";
document.location=url;

However you will lose the router after you do that.

You will still see html in the resulting page because if you open a url to an image in a browser it adds its own html markup around it automatically. To prove this just right-click on an image here and select "open image in new tab"

You could use Picker for server side routing as it implements Node's ServerResponse module [ https://nodejs.org/api/http.html#http_class_http_serverresponse][1] [ https://github.com/meteorhacks/picker/][1]

    Picker.route('/i/:cardid/:styleid.png', function(params, req, res, next) {
       var imgContent = Meteor.call('getImage', params.cardid, params.styleid);

  res.writeHead('200', {
    'Content-Type': 'image/png',
    'Content-Length': imgContent.length
  });

 res.end(imgContent);
    });

I was able to get it working by doing the following:

server/methods.js :

Meteor.methods({
  getImage(cardId, styleId) {
    var canvas = new Canvas(500, 200);
    var ctx = canvas.getContext('2d');

    ctx.font = '26px "Comic Sans"';
    ctx.fillText('Hello World', 50, 80);

    return canvas.toBuffer();
  }
});

routes/routes.js

Router.route('/i/:cardid/:styleid.png', function() {
  var imgContent = Meteor.call('getImage', this.params.cardid, this.params.styleid);
  imgContent = new Buffer(imgContent, 'binary');

  this.response.writeHeader('200', {
    'Content-Type': 'image/png',
    'Content-Length': imgContent.length
  });

  this.response.write(imgContent);

  this.response.end();
}, {where: 'server'});

Basically just needed to output the right kind of data!

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