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libgdx ios app getting rejected for not working on IPv6 network using Ec2 and Kryonet

My App has now gotten rejected twice for not working on an IPv6 network on a device running IOS 10.2 My App was built using these resources and I was hoping someone could give me some insight on where to start looking.

Server:

  • Amazon EC2 t2.micro
  • IP address is IPv4 however the server says IPv6 is enabled
  • All traffic is allowed in security groups
  • Windows Server 2016

Libraries:

  • LibGDX 1.9.5
  • Kryo 2.23.1-SNAPSHOT
  • Kryonet 2.18
  • MobiDevelop's RoboVM fork 2.3.0

Please let me know which of these is most likely the culprit so I can proceed to fix it thank you!

I got this fixed. I was originally connecting to my servers by the IP address and have now switched it to the DNS. Works fine and made it through app review!

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