当我放大时,我已经向场景中添加了球体,还向场景中添加了一些平面几何形状。我希望平面几何形状看起来更小,而当我缩小平面几何形状时应该看起来更大,我不知道如何解决此问题,有人可以吗?帮助我解决这个问题。
Yes! You should animate the camera in this case.
I'm assuming your objects are in the middle at 0, 0, 0.
var zoomingIn = true;
function render() {
if (zoomingIn && camera.position.z > 10) {
camera.position.z -= 0.1;
} else if (!zoomingIn && camera.position.z < 100) {
camera.position.z += 0.1;
}
requestAnimationFrame( render );
renderer.render(scene, camera);
}
render();
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