简体   繁体   中英

Gesture Recognizer Not Always Triggered

I am trying to make the callout bubble of a map annotation clickable(I want the title to be clickable). There's no good way to do this from what I've seen so I've implemented a gesture recognizer on the map so that I can do a hit test to determine if the callout has been tapped. It works fine most of the time, but sometimes the gesture recognizer fails to trigger.

Here is my code

- (void)viewDidAppear:(BOOL)animated {
    [super viewDidAppear:animated];

    UITapGestureRecognizer* calloutRecognizer = [[UITapGestureRecognizer alloc]
            initWithTarget:self action:@selector(calloutTapped:)];
    calloutRecognizer.cancelsTouchesInView = false;
    [self.mapView addGestureRecognizer:calloutRecognizer];
}


- (void)calloutTapped:(UITapGestureRecognizer *)gestureRecognizer
{
    CGPoint hitPoint = [gestureRecognizer locationInView:self.mapView];
    UIView *tappedView = [self.mapView hitTest:hitPoint withEvent:nil];
    // This passthrough button ends up consuming events in the callout
    // There seems to be no way to target it explicitly so we must check the class name of the view
    if([NSStringFromClass([tappedView class]) isEqualToString: @"_MKSmallCalloutPassthroughButton"]){
        if(self.mapView.selectedAnnotations.count > 0 ){
            [self clinicTappedForClinic:[self getClinicForAnnotation :self.mapView.selectedAnnotations[0]]];
        }
    }
}

I am testing using the iPhone 7 simulator

There are two ways of detecting user interaction with your annotation view. The common technique is to define a callout (that standard little popover bubble that you see when you tap on a pin in a typical maps app) for your MKAnnotationView . And you create the annotation view for your annotation in the standard viewForAnnotation method:

- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
{
    if ([annotation isKindOfClass:[MKUserLocation class]])
        return nil;

    MKAnnotationView *annotationView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"loc"];
    annotationView.canShowCallout = YES;
    annotationView.rightCalloutAccessoryView = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];

    return annotationView;
}

By doing this, you get a callout, but you're adding an right accessory, which is, in my example above, a disclosure indicator. That way, they tap on your annotation view (in my example above, a pin on the map), they see the callout, and when they tap on that callout's right accessory (the little disclosure indicator in this example), your calloutAccessoryControlTapped is called (in my example below, performing a segue to some detail view controller):

- (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control
{
// tap action
}

That's a very typical user experience on the small iPhone screen.

But, if you don't like that UX and you don't want the standard callout, but rather you want something else to happen, you can define your MKAnnotationView so that a callout is not shown, but instead you intercept it and do something else (for example, on iPad maps apps, you might show some more sophisticated popover rather than the standard callout). For example, you could have your MKAnnotationView not show a callout:

- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
{
    if ([annotation isKindOfClass:[MKUserLocation class]])
        return nil;

    MKAnnotationView *annotationView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"loc"];
    annotationView.canShowCallout = NO;

    return annotationView;
}

But you can then manually handle didSelectAnnotationView to detect when a user tapped on your MKAnnotationView , in this example showing a popover:

- (void)mapView:(MKMapView *)mapView didSelectAnnotationView:(MKAnnotationView *)view
{
    [mapView deselectAnnotation:view.annotation animated:YES];

    DetailsViewController *controller = [self.storyboard instantiateViewControllerWithIdentifier:@"DetailsPopover"];
    controller.annotation = view.annotation;
    self.popover = [[UIPopoverController alloc] initWithContentViewController:controller];
    self.popover.delegate = self;
    [self.popover presentPopoverFromRect:view.frame
                                  inView:view.superview
                permittedArrowDirections:UIPopoverArrowDirectionAny
                                animated:YES];
}

If you trying using UITapGestureRecognizer then you can refer : How can I catch tap on MapView and then pass it to default gesture recognizers?

Add delegate to tapGestureRecognizer:

//add <UIGestureRecognizerDelegate> to .h 

//add this where you create tapGestureRecognizer...
tapGestureRecognizer.delegate = self;


// check tapGestureRecognizer working or not properly 
-(BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer 
    shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
{
    return YES;
}

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM